我在 JScrollPane 中有一个 JPanel,并且 JPanel 在函数中使用箭头键。按下箭头键时 JScrollPane 滚动,这很烦人。如何使 JScrollPane 在按下箭头键时不滚动?
问问题
2643 次
2 回答
7
可能太多了,但你可以试试这个:
UIManager.getDefaults().put("ScrollPane.ancestorInputMap",
new UIDefaults.LazyInputMap(new Object[] {}));
您也可以全局替换操作:
InputMap actionMap = (InputMap) UIManager.getDefaults().get("ScrollPane.ancestorInputMap");
actionMap.put(KeyStroke.getKeyStroke(KeyEvent.VK_DOWN, 0), new AbstractAction(){
@Override
public void actionPerformed(ActionEvent e) {
}});
actionMap.put(KeyStroke.getKeyStroke(KeyEvent.VK_UP, 0), new AbstractAction(){
@Override
public void actionPerformed(ActionEvent e) {
}});
按照@MadProgrammer 的建议,您可以替换键盘箭头的特定操作。使用unitScrollRight
和unitScrollDown
动作名称:
scrollPane.getActionMap().put("unitScrollRight", new AbstractAction(){
@Override
public void actionPerformed(ActionEvent e) {
}});
scrollPane.getActionMap().put("unitScrollDown", new AbstractAction(){
@Override
public void actionPerformed(ActionEvent e) {
}});
于 2012-07-18T03:06:21.053 回答
4
我认为您将不得不替换输入/操作映射参考
ActionMap am = scrollPane.getActionMap();
am.remove("scrollDown");
am.remove("scrollUp");
我从 BasicScrollPaneUI 中提取的键,因此它们可能会在 UI 之间发生变化,但这个想法应该可行
更新
好吧,那糟透了。我希望摆脱简单。
InputMap im = comp.getInputMap();
im.put(KeyStroke.getKeyStroke(KeyEvent.VK_DOWN, 0), "scrollDown");
ActionMap am = comp.getActionMap();
am.put("scrollDown", new AbstractAction() {
@Override
public void actionPerformed(ActionEvent e) {
System.out.println(e.getSource() + " - no go down");
}
});
应该导致动作无效。我让它与 JList 和大型 JPanel 一起工作
当我在这里时:
private static final String SCROLL_UP = "scrollUp";
private static final String SCROLL_DOWN = "scrollDown";
private static final String SCROLL_HOME = "scrollHome";
private static final String SCROLL_END = "scrollEnd";
private static final String UNIT_SCROLL_UP = "unitScrollUp";
private static final String UNIT_SCROLL_DOWN = "unitScrollDown";
private static final String SCROLL_LEFT = "scrollLeft";
private static final String SCROLL_RIGHT = "scrollRight";
private static final String UNIT_SCROLL_LEFT = "unitScrollLeft";
private static final String UNIT_SCROLL_RIGHT = "unitScrollRight";
其他输入/动作映射命令是
于 2012-07-18T01:53:36.870 回答