我正在尝试使用 Helix 3D 工具包制作用户定义的弧线。用户选择圆弧上的 3 个点(起点、中间、终点),程序找到圆心并从起点到终点绘制圆弧。我的问题是我不擅长数学,而且我在完成这项工作时遇到了问题。我的主要问题是获取开始和结束角度并让它准确地绘制各种尺寸的弧线。任何帮助表示赞赏。这是我的代码:
private void Draw_Arc(object sender, MouseButtonEventArgs e)
{
linept = new List<Point3D>();
linept.Add(startPoint);
linept.Add(endPoint);
linept.Add((Point3D)GetPoints(e));
LinesVisual3D line = new LinesVisual3D();
line.Thickness = 2;
line.Color = Colors.Blue;
line.Points = linept;
port.Children.Add(line);
double startAngle, sweepAngle;
Point3D center = GetCenterOfArc(linept.ElementAt(0), linept.ElementAt(1), linept.ElementAt(2));
GetAngles(linept.ElementAt(0), linept.ElementAt(1), linept.ElementAt(2), out startAngle, out sweepAngle);
circle = new PieSliceVisual3D();
double RadiusX = Math.Abs(startPoint.X - center.X);
double RadiusY = Math.Abs(startPoint.Y - center.Y);
circle.Center = center;
if (RadiusX >= RadiusY)
circle.OuterRadius = RadiusX;
else
circle.OuterRadius = RadiusY;
circle.InnerRadius = circle.OuterRadius + 3;
circle.StartAngle = (180 / Math.PI * Math.Atan2(startPoint.Y - circle.Center.Y, startPoint.X - circle.Center.X));
circle.EndAngle = (180 / Math.PI * Math.Atan2(linept.ElementAt(2).Y - circle.Center.Y, linept.ElementAt(2).X - circle.Center.X));
port.Children.Add(circle);
}