< 想要从包含 Arraylist 的对象中创建一个 parcelable,但是在我的 readFromParcel 方法中,我收到错误类型不匹配:无法从 void 转换为 ArrayList。我该怎么做才能从我的包裹中正确读取我的 ArrayList?
编辑:在下面的答案的帮助下,我现在不再收到类型不匹配错误,但现在我收到消息“-令牌上的语法错误”>“,无效名称-令牌上的语法错误“>”,此之后的表达式令牌”
编辑清理项目时解决了新错误。
这是我的代码
public class Game implements Parcelable{
private ArrayList<Stone> allStones;
public Game(){
allStones = new ArrayList<Stone>();
for(int x=0; x<10; x++) {
for(int y=0; y<10; y++) {
if((x+y)%2 == 1 && y<4){
Stone stone = new Stone(x, y, Stone.WHITE);
allStones.add(stone);
} else if((x+y)%2 == 1 && y>5){
Stone stone = new Stone(x, y, Stone.BLACK);
allStones.add(stone);
}
}
}
}
public Game(Parcel in) {
allStones = new ArrayList<Stone>();
readFromParcel(in);
}
public ArrayList<Stone> getAllStones() {
return allStones;
}
public void removeFromStones(Stone stone) {
allStones.remove(stone);
}
public int describeContents() {
return 0;
}
public void writeToParcel(Parcel dest, int flags) {
dest.writeTypedList(allStones);
}
private void readFromParcel(Parcel in) {
in.readTypedList(allStones, Stone.CREATOR); //This line has the error in it
}
}
和石头类
public class Stone implements Parcelable{
private int x, y, color;
private Boolean king;
public static final int BLACK = 0;
public static final int WHITE = 1;
public Stone(int x, int y, int color) {
this.x = x;
this.y = y;
this.color = color;
this.king = false;
}
public Stone(Parcel in) {
readFromParcel(in);
}
public int getX() {
return x;
}
public int getY() {
return y;
}
public int getColor() {
return color;
}
public boolean getKing() {
return king;
}
public void setKing() {
king = true;
}
public void setXY(int x, int y) {
this.x = x;
this.y = y;
}
public int describeContents() {
return 0;
}
public void writeToParcel(Parcel dest, int flags) {
dest.writeInt(x);
dest.writeInt(y);
dest.writeInt(color);
dest.writeByte((byte) (king ? 1:0));
}
public void readFromParcel(Parcel in) {
x = in.readInt();
y = in.readInt();
color = in.readInt();
king = in.readByte() == 1;
}
public final static Creator<Stone> CREATOR = new Parcelable.Creator<Stone>() {
public Stone createFromParcel(Parcel source) {
return new Stone(source);
}
public Stone[] newArray(int size) {
return new Stone[size];
}
};
}