3

我在每个页面上都有一个带有单独画布(上面有不同的用户控件)的选项卡式应用程序,就像这样。现在我需要将所有页面(画布)保存到图像。代码是这样的:

public static System.Drawing.Bitmap ExportToImage(Canvas canvas)
{
    // Save old background
    Brush background = canvas.Background;
    // Clear background to make images free of it
    canvas.Background = null;

    //canvas.UpdateLayout();
    //canvas.InvalidateVisual();

    // Create a render bitmap and push the surface to it
    RenderTargetBitmap renderBitmap =
        new RenderTargetBitmap(
            (int)canvas.Width,
            (int)canvas.Height,
            96d,
            96d,
            PixelFormats.Pbgra32);
    renderBitmap.Render(canvas);

    MemoryStream picStream = new MemoryStream();
    PngBitmapEncoder encoder = new PngBitmapEncoder();
    encoder.Frames.Add(BitmapFrame.Create(renderBitmap));
    encoder.Save(picStream);

    canvas.Background = background;

    return new System.Drawing.Bitmap(picStream);
}

我进行了额外的转换,例如更改边距和大小,但这并不重要。

对于活动页面上的画布(当前在屏幕上),我得到正常的渲染图像:没有背景、排列的位置和大小等)。

但是对于非活动页面上的画布,我会得到具有原始画布外观的图像(带有背景且未排列)。如何强制画布应用我的修改并使用它们进行渲染?我尝试在画布上使用 UpdateLayout 和 InvalidateVisual,但没有效果。

4

1 回答 1

2

WPF 会卸载不可见的对象,这意味着当您离开 Tab 时,它将卸载其上的 UI 控件并加载一组新控件。

为了避免这种行为,我通常使用 的扩展版本,当您离开它时TabControl存储ContentPresenter每个的,当您返回该选项卡时,它会重新加载而不是重绘所有内容。它占用了更多内存,但是我发现它的性能更好,因为 TabItem 不再需要在切换选项卡时重新创建其上的所有控件。TabItemContentPresenter

您应该能够使用它并将您的图像ContentPresenter基于每个存储的图像TabItem

原始代码来自这里,尽管该网站已经关闭了几个月,我不知道它搬到了哪里。我对其进行了一些更改,因为我需要允许拖放选项卡项目以重新排列它们而不重绘它们,但这不应该影响任何事情。

// Extended TabControl which saves the displayed item so you don't get the performance hit of 
// unloading and reloading the VisualTree when switching tabs

// Obtained from http://www.pluralsight-training.net/community/blogs/eburke/archive/2009/04/30/keeping-the-wpf-tab-control-from-destroying-its-children.aspx
// and made a some modifications so it reuses a TabItem's ContentPresenter when doing drag/drop operations

[TemplatePart(Name = "PART_ItemsHolder", Type = typeof(Panel))]
public class TabControlEx : System.Windows.Controls.TabControl
{
    // Holds all items, but only marks the current tab's item as visible
    private Panel _itemsHolder = null;

    // Temporaily holds deleted item in case this was a drag/drop operation
    private object _deletedObject = null;

    public TabControlEx()
        : base()
    {
        // this is necessary so that we get the initial databound selected item
        this.ItemContainerGenerator.StatusChanged += ItemContainerGenerator_StatusChanged;
    }

    /// <summary>
    /// if containers are done, generate the selected item
    /// </summary>
    /// <param name="sender"></param>
    /// <param name="e"></param>
    void ItemContainerGenerator_StatusChanged(object sender, EventArgs e)
    {
        if (this.ItemContainerGenerator.Status == GeneratorStatus.ContainersGenerated)
        {
            this.ItemContainerGenerator.StatusChanged -= ItemContainerGenerator_StatusChanged;
            UpdateSelectedItem();
        }
    }

    /// <summary>
    /// get the ItemsHolder and generate any children
    /// </summary>
    public override void OnApplyTemplate()
    {
        base.OnApplyTemplate();
        _itemsHolder = GetTemplateChild("PART_ItemsHolder") as Panel;
        UpdateSelectedItem();
    }

    /// <summary>
    /// when the items change we remove any generated panel children and add any new ones as necessary
    /// </summary>
    /// <param name="e"></param>
    protected override void OnItemsChanged(NotifyCollectionChangedEventArgs e)
    {
        base.OnItemsChanged(e);

        if (_itemsHolder == null)
        {
            return;
        }

        switch (e.Action)
        {
            case NotifyCollectionChangedAction.Reset:
                _itemsHolder.Children.Clear();

                if (base.Items.Count > 0)
                {
                    base.SelectedItem = base.Items[0];
                    UpdateSelectedItem();
                }

                break;

            case NotifyCollectionChangedAction.Add:
            case NotifyCollectionChangedAction.Remove:

                // Search for recently deleted items caused by a Drag/Drop operation
                if (e.NewItems != null && _deletedObject != null)
                {
                    foreach (var item in e.NewItems)
                    {
                        if (_deletedObject == item)
                        {
                            // If the new item is the same as the recently deleted one (i.e. a drag/drop event)
                            // then cancel the deletion and reuse the ContentPresenter so it doesn't have to be 
                            // redrawn. We do need to link the presenter to the new item though (using the Tag)
                            ContentPresenter cp = FindChildContentPresenter(_deletedObject);
                            if (cp != null)
                            {
                                int index = _itemsHolder.Children.IndexOf(cp);

                                (_itemsHolder.Children[index] as ContentPresenter).Tag =
                                    (item is TabItem) ? item : (this.ItemContainerGenerator.ContainerFromItem(item));
                            }
                            _deletedObject = null;
                        }
                    }
                }

                if (e.OldItems != null)
                {
                    foreach (var item in e.OldItems)
                    {

                        _deletedObject = item;

                        // We want to run this at a slightly later priority in case this
                        // is a drag/drop operation so that we can reuse the template
                        this.Dispatcher.BeginInvoke(DispatcherPriority.DataBind,
                            new Action(delegate()
                        {
                            if (_deletedObject != null)
                            {
                                ContentPresenter cp = FindChildContentPresenter(_deletedObject);
                                if (cp != null)
                                {
                                    this._itemsHolder.Children.Remove(cp);
                                }
                            }
                        }
                        ));
                    }
                }

                UpdateSelectedItem();
                break;

            case NotifyCollectionChangedAction.Replace:
                throw new NotImplementedException("Replace not implemented yet");
        }
    }

    /// <summary>
    /// update the visible child in the ItemsHolder
    /// </summary>
    /// <param name="e"></param>
    protected override void OnSelectionChanged(SelectionChangedEventArgs e)
    {
        base.OnSelectionChanged(e);
        UpdateSelectedItem();
    }

    /// <summary>
    /// generate a ContentPresenter for the selected item
    /// </summary>
    void UpdateSelectedItem()
    {
        if (_itemsHolder == null)
        {
            return;
        }

        // generate a ContentPresenter if necessary
        TabItem item = GetSelectedTabItem();
        if (item != null)
        {
            CreateChildContentPresenter(item);
        }

        // show the right child
        foreach (ContentPresenter child in _itemsHolder.Children)
        {
            child.Visibility = ((child.Tag as TabItem).IsSelected) ? Visibility.Visible : Visibility.Collapsed;
        }
    }

    /// <summary>
    /// create the child ContentPresenter for the given item (could be data or a TabItem)
    /// </summary>
    /// <param name="item"></param>
    /// <returns></returns>
    ContentPresenter CreateChildContentPresenter(object item)
    {
        if (item == null)
        {
            return null;
        }

        ContentPresenter cp = FindChildContentPresenter(item);

        if (cp != null)
        {
            return cp;
        }

        // the actual child to be added.  cp.Tag is a reference to the TabItem
        cp = new ContentPresenter();
        cp.Content = (item is TabItem) ? (item as TabItem).Content : item;
        cp.ContentTemplate = this.SelectedContentTemplate;
        cp.ContentTemplateSelector = this.SelectedContentTemplateSelector;
        cp.ContentStringFormat = this.SelectedContentStringFormat;
        cp.Visibility = Visibility.Collapsed;
        cp.Tag = (item is TabItem) ? item : (this.ItemContainerGenerator.ContainerFromItem(item));
        _itemsHolder.Children.Add(cp);
        return cp;
    }

    /// <summary>
    /// Find the CP for the given object.  data could be a TabItem or a piece of data
    /// </summary>
    /// <param name="data"></param>
    /// <returns></returns>
    ContentPresenter FindChildContentPresenter(object data)
    {
        if (data is TabItem)
        {
            data = (data as TabItem).Content;
        }

        if (data == null)
        {
            return null;
        }

        if (_itemsHolder == null)
        {
            return null;
        }

        foreach (ContentPresenter cp in _itemsHolder.Children)
        {
            if (cp.Content == data)
            {
                return cp;
            }
        }

        return null;
    }

    /// <summary>
    /// copied from TabControl; wish it were protected in that class instead of private
    /// </summary>
    /// <returns></returns>
    protected TabItem GetSelectedTabItem()
    {
        object selectedItem = base.SelectedItem;
        if (selectedItem == null)
        {
            return null;
        }

        if (_deletedObject == selectedItem)
        { 

        }

        TabItem item = selectedItem as TabItem;
        if (item == null)
        {
            item = base.ItemContainerGenerator.ContainerFromIndex(base.SelectedIndex) as TabItem;
        }
        return item;
    }
}

根据下面的评论进行编辑

如果这对您不起作用,您可以尝试像平常一样渲染您的 Canvas,然后以低于所有渲染完成后打印的DispatcherPriority打印它。DispatcherPriority.Render

像这样的东西:

public static void ExportToImage(Canvas canvas, System.Drawing.Bitmap bmp)
{
    // Save old background
    Brush background = canvas.Background;
    // Clear background to make images free of it
    canvas.Background = null;


    // Create a render bitmap and push the surface to it
    RenderTargetBitmap renderBitmap =
        new RenderTargetBitmap(
            (int)canvas.Width,
            (int)canvas.Height,
            96d,
            96d,
            PixelFormats.Pbgra32);
    renderBitmap.Render(canvas);

    Application.Current.Dispatcher.BeginInvoke(DispatcherPriority.Background, 
    new Action(delegate() 
    {
        MemoryStream picStream = new MemoryStream();
        PngBitmapEncoder encoder = new PngBitmapEncoder();
        encoder.Frames.Add(BitmapFrame.Create(renderBitmap));
        encoder.Save(picStream);

        canvas.Background = background;

        // I don't think you can simply return your value here, 
        // so you'll probably need to setup something else to 
        // return your bitmap to your calling code
        bmp = new System.Drawing.Bitmap(picStream);
    }));
}
于 2012-07-12T13:19:37.797 回答