最简单的解决方案是:
- (void)viewDidLoad
{
[super viewDidLoad];
UIPanGestureRecognizer *pan = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(pan:)];
[self.view addGestureRecognizer:pan];
// Do any additional setup after loading the view.
}
- (void)pan:(UIPanGestureRecognizer *)sender
{
static NSInteger startViewIndex;
static NSInteger endViewIndex;
CGPoint location = [sender locationInView:self.view];
if (sender.state == UIGestureRecognizerStateBegan)
{
if (CGRectContainsPoint(self.view0.frame, location))
startViewIndex = 0;
else if (CGRectContainsPoint(self.view1.frame, location))
startViewIndex = 1;
else if (CGRectContainsPoint(self.view2.frame, location))
startViewIndex = 2;
else
startViewIndex = -1;
}
else if (sender.state == UIGestureRecognizerStateEnded)
{
if (CGRectContainsPoint(self.view0.frame, location))
endViewIndex = 0;
else if (CGRectContainsPoint(self.view1.frame, location))
endViewIndex = 1;
else if (CGRectContainsPoint(self.view2.frame, location))
endViewIndex = 2;
else
endViewIndex = -1;
if (startViewIndex != -1 && endViewIndex != -1 && startViewIndex != endViewIndex)
{
// successfully moved between subviews!
NSLog(@"Moved from %1d to %1d", startViewIndex, endViewIndex);
}
}
}
也许更优雅一点是定义您自己的自定义手势识别器(这样,如果您不从您的一个子视图中拖动,它将失败,这将允许您在其他地方工作的其他手势识别器......可能除非您使用多个手势识别器,否则这不是问题;它还将手势逻辑的血腥细节与视图控制器的其余部分隔离开来):
@interface PanBetweenSubviewsGestureRecognizer : UIPanGestureRecognizer
{
NSMutableArray *_arrayOfFrames;
}
@property NSInteger startingIndex;
@property NSInteger endingIndex;
@end
@implementation PanBetweenSubviewsGestureRecognizer
@synthesize startingIndex = _startingIndex;
@synthesize endingIndex = _endingIndex;
- (void)dealloc
{
_arrayOfFrames = nil;
}
- (id)initWithTarget:(id)target action:(SEL)action
{
self = [super initWithTarget:target action:action];
if (self)
{
_arrayOfFrames = [[NSMutableArray alloc] init];
}
return self;
}
- (void)addSubviewToArrayOfFrames:(UIView *)view
{
[_arrayOfFrames addObject:[NSValue valueWithCGRect:view.frame]];
}
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
{
[super touchesBegan:touches withEvent:event];
UITouch *touch = [touches anyObject];
CGPoint location = [touch locationInView:self.view];
for (NSInteger i = 0; i < [_arrayOfFrames count]; i++)
{
if (CGRectContainsPoint([[_arrayOfFrames objectAtIndex:i] CGRectValue], location))
{
self.startingIndex = i;
return;
}
}
self.startingIndex = -1;
self.endingIndex = -1;
self.state = UIGestureRecognizerStateCancelled;
}
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event
{
[super touchesEnded:touches withEvent:event];
UITouch *touch = [touches anyObject];
CGPoint location = [touch locationInView:self.view];
for (NSInteger i = 0; i < [_arrayOfFrames count]; i++)
{
if (CGRectContainsPoint([[_arrayOfFrames objectAtIndex:i] CGRectValue], location))
{
self.endingIndex = i;
return;
}
}
self.endingIndex = -1;
self.state = UIGestureRecognizerStateCancelled;
}
@end
然后您可以按如下方式使用:
- (void)viewDidLoad
{
[super viewDidLoad];
PanBetweenSubviewsGestureRecognizer *pan = [[PanBetweenSubviewsGestureRecognizer alloc] initWithTarget:self action:@selector(pan:)];
[pan addSubviewToArrayOfFrames:self.view0];
[pan addSubviewToArrayOfFrames:self.view1];
[pan addSubviewToArrayOfFrames:self.view2];
[self.view addGestureRecognizer:pan];
// Do any additional setup after loading the view.
}
- (void)pan:(PanBetweenSubviewsGestureRecognizer *)sender
{
if (sender.state == UIGestureRecognizerStateEnded && sender.startingIndex >= 0 && sender.endingIndex >= 0 && sender.startingIndex != sender.endingIndex)
{
// successfully moved between subviews!
NSLog(@"Moved from %1d to %1d", sender.startingIndex, sender.endingIndex);
}
}