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我有一部 2.3.3 版的 LG Android 手机。我需要在耳机插孔中连接一个麦克风,因为我想创建一个读取声音样本的应用程序。

如何以编程方式读取示例?

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2 回答 2

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如果您真的想阅读 AudioSamples,我建议您使用 AudioRecord 而不是 MediaRecorder,因为它可以让您对 AudioSamples 进行更多控制...为此,您可以使用以下代码,AudioCapturer 是我用于从中获取样本的包装类AudioRecord 对象..IAudioReceiver 是一个接口,它具有处理音频数据的方法。

public class AudioCapturer implements Runnable {

    private AudioRecord audioRecorder = null;
    private int bufferSize;
    private int samplePerSec = 16000;
    private String LOG_TAG = "AudioCapturer";
    private Thread thread = null;

    private boolean isRecording;
    private static AudioCapturer audioCapturer;

    private IAudioReceiver iAudioReceiver;

    private AudioCapturer(IAudioReceiver audioReceiver) {
        this.iAudioReceiver = audioReceiver;
    }

    public static AudioCapturer getInstance(IAudioReceiver audioReceiver) {
        if (audioCapturer == null) {
            audioCapturer = new AudioCapturer(audioReceiver);
        }
        return audioCapturer;
    }

    public void start() {

        bufferSize = AudioRecord.getMinBufferSize(samplePerSec, AudioFormat.CHANNEL_IN_MONO, AudioFormat.ENCODING_PCM_16BIT);

        if (bufferSize != AudioRecord.ERROR_BAD_VALUE && bufferSize != AudioRecord.ERROR) {

            audioRecorder = new AudioRecord(MediaRecorder.AudioSource.DEFAULT, this.samplePerSec, AudioFormat.CHANNEL_IN_MONO,
                    AudioFormat.ENCODING_PCM_16BIT, this.bufferSize * 10); // bufferSize
                                                                            // 10x

            if (audioRecorder != null && audioRecorder.getState() == AudioRecord.STATE_INITIALIZED) {
                Log.i(LOG_TAG, "Audio Recorder created");


                audioRecorder.startRecording();
                isRecording = true;
                thread = new Thread(this);
                thread.start();

            } else {
                Log.e(LOG_TAG, "Unable to create AudioRecord instance");
            }

        } else {
            Log.e(LOG_TAG, "Unable to get minimum buffer size");
        }
    }

    public void stop() {
        isRecording = false;
        if (audioRecorder != null) {
            if (audioRecorder.getRecordingState() == AudioRecord.RECORDSTATE_RECORDING) {
                // System.out
                // .println("Stopping the recorder inside AudioRecorder");
                audioRecorder.stop();
            }
            if (audioRecorder.getState() == AudioRecord.STATE_INITIALIZED) {
                audioRecorder.release();
            }
        }
    }

    public boolean isRecording() {
        return (audioRecorder != null) ? (audioRecorder.getRecordingState() == AudioRecord.RECORDSTATE_RECORDING) : false;
    }

    @Override
    public void run() {
        android.os.Process.setThreadPriority(android.os.Process.THREAD_PRIORITY_URGENT_AUDIO);  
        while (isRecording && audioRecorder.getRecordingState() == AudioRecord.RECORDSTATE_RECORDING) {
            short[] tempBuf = new short[Constants.FRAME_SIZE / 2];
            audioRecorder.read(tempBuf, 0, tempBuf.length);     
            iAudioReceiver.capturedAudioReceived(tempBuf, false);
        }
    }

    /*
     * (non-Javadoc)
     * 
     * @see java.lang.Object#finalize()
     */
    @Override
    protected void finalize() throws Throwable {
        super.finalize();
        System.out.println("AudioCapturer finalizer");
        if (audioRecorder != null && audioRecorder.getState() == AudioRecord.STATE_INITIALIZED) {
            audioRecorder.stop();
            audioRecorder.release();
        }
        audioRecorder = null;
            iAudioReceiver = null;  
        thread = null;
    }

}

现在您可以从程序的 Main 类中使用此类的对象,它将开始为您提供音频样本,您可以在 IAudioReceiver(使用这些样本的类)中处理它们。

如果您仍想使用 MediaRecorder,此链接可能对您有用,

于 2012-07-16T06:54:25.440 回答
2

2)我如何以编程方式读取样本?

据我所知,在 Android 中,您可以使用以下两个类之一录制音频:

  • 媒体记录器类

    用于录制音频和视频。录音控制基于一个简单的状态机

  • 录音类

    AudioRecord 类管理 Java 应用程序的音频资源,以记录来自平台音频输入硬件的音频。这是通过从 AudioRecord 对象“拉”(读取)数据来实现的。应用程序负责使用以下三种方法之一及时轮询 AudioRecord 对象:read(byte[], int, int)、read(short[], int, int) 或 read(ByteBuffer, int)。选择使用哪种方法将基于 AudioRecord 用户最方便的音频数据存储格式。

Ps:按照上面的链接阅读和理解最适合您需求的链接。


1)您推荐哪种麦克风?

正如我在对您的问题的评论中提到的那样,这在 stackoverflow 上已经偏离主题,但为了完整起见:

于 2012-07-11T21:39:36.267 回答