21

我正在使用 LibGDX 开发 Android 游戏。菜单屏幕中有 4 个按钮,但ClickListener这些按钮中的一个不起作用。

// retrieve the custom skin for our 2D widgets
Skin skin = super.getSkin();

// create the table actor and add it to the stage
table = new Table( skin );
table.width = stage.width();
table.height = stage.height();
stage.addActor( table );

// retrieve the table's layout
TableLayout layout = table.getTableLayout();

// register the button "start game"
TextButton startGameButton = new TextButton( "Start game", skin );
startGameButton.addListener( new ClickListener() {
    @Override
    public void clicked(InputEvent event, float x, float y) {
        System.out.println("hiii");
        Assets.load();
        // game.getSoundManager().play( TyrianSound.CLICK );
        game.setScreen( new GameScreen(game) );
    }
} );

layout.register( "startGameButton", startGameButton );

如何激活ClickListenerLibGDX 中的按钮?

4

2 回答 2

59

您必须将按钮添加到舞台并调用

Gdx.input.setInputProcessor(stage);
于 2012-07-09T18:08:31.897 回答
18

现在不是“点击方法”,而是“点击方法”(我想!),以防万一有人遇到我在发现这个问题时遇到的同样问题:

startGameButton.addListener( new ClickListener() {              
    @Override
    public void clicked(InputEvent event, float x, float y) {
        game.setScreen( new GameScreen(game) );
    };
});
于 2013-03-03T19:45:58.927 回答