所以我正在关注新波士顿关于 Slick 2D 的教程。我正在完全按照他所说的那样加载图像:
private org.newdawn.slick.Image playNow;
...
public void init(GameContainer gc, StateBasedGame sbg) throws SlickException {
...
playNow = new org.newdawn.slick.Image("res/playNow.png");
这是我的 Eclipse 项目树:
这是它给我的输出:
Tue Jul 03 09:31:53 PDT 2012 INFO:Slick Build #274
Tue Jul 03 09:31:53 PDT 2012 INFO:LWJGL Version: 2.8.5
Tue Jul 03 09:31:53 PDT 2012 INFO:OriginalDisplayMode: 1366 x 768 x 32 @60Hz
Tue Jul 03 09:31:53 PDT 2012 INFO:TargetDisplayMode: 640 x 360 x 0 @0Hz
Tue Jul 03 09:31:53 PDT 2012 INFO:Starting display 640x360
Tue Jul 03 09:31:53 PDT 2012 INFO:Use Java PNG Loader = true
Tue Jul 03 09:31:53 PDT 2012 INFO:Controllers not available
Exception in thread "main" java.lang.RuntimeException: Resource not found: res/playNow.png
at org.newdawn.slick.util.ResourceLoader.getResourceAsStream(ResourceLoader.java:69)
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:169)
at org.newdawn.slick.Image.<init>(Image.java:196)
at org.newdawn.slick.Image.<init>(Image.java:170)
at org.newdawn.slick.Image.<init>(Image.java:158)
at org.newdawn.slick.Image.<init>(Image.java:136)
at net.sourceforge.whowantsakookie.hamblaster.Menu.init(Menu.java:21)
at net.sourceforge.whowantsakookie.hamblaster.Game.initStatesList(Game.java:20)
at org.newdawn.slick.state.StateBasedGame.init(StateBasedGame.java:164)
at org.newdawn.slick.AppGameContainer.setup(AppGameContainer.java:390)
at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:314)
at net.sourceforge.whowantsakookie.hamblaster.Game.main(Game.java:31)
教程位于此处
我完全按照教程所说的那样做,并且在视频中对他有用。提前致谢 :)