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我有两个不同UIImage的s。我想允许用户UIView单独移动这些图像。我怎么能那样做?

IBOutlet UIImageView *image01;
IBOutlet UIImageView *image02;

-(void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event{
    UITouch *touch = [touches anyObject];
    CGPoint location = [touch locationInView:touch.view];
}
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1 回答 1

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我不确定我是否理解这个问题。您可以使用标准平移手势识别器,每个手势识别器一个UIImageView,例如:

UIPanGestureRecognizer *pan1 = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(handlePanImage:)];
image01.userInteractionEnabled = YES;
[self.image01 addGestureRecognizer:pan1];

UIPanGestureRecognizer *pan2 = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(handlePanImage:)];
image02.userInteractionEnabled = YES;
[self.image02 addGestureRecognizer:pan2];

- (void)handlePanImage:(UIPanGestureRecognizer *)sender
{
    static CGPoint originalCenter;

    if (sender.state == UIGestureRecognizerStateBegan)
    {
        originalCenter = sender.view.center;
        sender.view.alpha = 0.8;
        [sender.view.superview bringSubviewToFront:sender.view];
    }
    else if (sender.state == UIGestureRecognizerStateChanged)
    {
        CGPoint translation = [sender translationInView:self.view];

        sender.view.center = CGPointMake(originalCenter.x + translation.x, originalCenter.y + translation.y);
    }
    else if (sender.state == UIGestureRecognizerStateEnded || sender.state == UIGestureRecognizerStateCancelled || sender.state == UIGestureRecognizerStateFailed)
    {
        // do whatever post dragging you want, e.g.
        // snap the piece into place

        [UIView animateWithDuration:0.2 animations:^{
            CGPoint center = sender.view.center;
            center.x = round(center.x / 50.0) * 50.0;
            center.y = round(center.y / 50.0) * 50.0;
            sender.view.center = center;
            sender.view.alpha  = 1.0;
        }];
    }
}

或者您可以在他们的超级视图上创建一个手势识别器,然后使用CGRectContainsPoint来查看您的开始locationInView是否在您的两个 UIImageViews 之一的框架内,然后继续为适当的一个设置动画。

例如,在您的视图控制器中,您可以创建一个手势识别器:

UIPanGestureRecognizer *pan = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(handlePanSuper:)];
[self.view addGestureRecognizer:pan];

处理程序可能看起来像(如果需要,您也可以将其实现为自定义手势识别器):

- (void)handlePanSuper:(UIPanGestureRecognizer *)sender
{
    static UIImageView *viewToMove;
    static CGPoint      originalCenter;

    if (sender.state == UIGestureRecognizerStateBegan)
    {
        CGPoint location = [sender locationInView:self.view];

        if (CGRectContainsPoint(self.image01.frame, location))
        {
            viewToMove = image01;
            originalCenter = viewToMove.center;
        } 
        else if (CGRectContainsPoint(self.image02.frame, location))
        {
            viewToMove = image02;
            originalCenter = viewToMove.center;
        }
        else
        {
            viewToMove = nil;
        }

        if (viewToMove)
        {
            viewToMove.alpha = 0.8;
            [viewToMove.superview bringSubviewToFront:viewToMove];
        }
    }
    else if (sender.state == UIGestureRecognizerStateChanged && viewToMove != nil)
    {
        CGPoint translation = [sender translationInView:self.view];

        viewToMove.center = CGPointMake(originalCenter.x + translation.x, originalCenter.y + translation.y);
    }
    else if ((sender.state == UIGestureRecognizerStateEnded || 
              sender.state == UIGestureRecognizerStateFailed || 
              sender.state == UIGestureRecognizerStateCancelled) && viewToMove != nil)
    {
        // do whatever post dragging you want, e.g.
        // snap the piece into place

        [UIView animateWithDuration:0.2 animations:^{
            CGPoint center = viewToMove.center;
            center.x = round(center.x / 50.0) * 50.0;
            center.y = round(center.y / 50.0) * 50.0;
            viewToMove.center = center;
            viewToMove.alpha  = 1.0;
        }];

        viewToMove = nil;
    }
}

如果我误解了你的问题,请告诉我。

于 2012-07-02T20:59:28.290 回答