System.Int32.Parse
最慢,因为它使用了CultureInfo
,FormatInfo
等等;性能原因不在临时字符串中。
来自反射的代码:
private unsafe static bool ParseNumber(ref char* str, NumberStyles options, ref Number.NumberBuffer number, NumberFormatInfo numfmt, bool parseDecimal)
{
number.scale = 0;
number.sign = false;
string text = null;
string text2 = null;
string str2 = null;
string str3 = null;
bool flag = false;
string str4;
string str5;
if ((options & NumberStyles.AllowCurrencySymbol) != NumberStyles.None)
{
text = numfmt.CurrencySymbol;
if (numfmt.ansiCurrencySymbol != null)
{
text2 = numfmt.ansiCurrencySymbol;
}
str2 = numfmt.NumberDecimalSeparator;
str3 = numfmt.NumberGroupSeparator;
str4 = numfmt.CurrencyDecimalSeparator;
str5 = numfmt.CurrencyGroupSeparator;
flag = true;
}
else
{
str4 = numfmt.NumberDecimalSeparator;
str5 = numfmt.NumberGroupSeparator;
}
int num = 0;
char* ptr = str;
char c = *ptr;
while (true)
{
if (!Number.IsWhite(c) || (options & NumberStyles.AllowLeadingWhite) == NumberStyles.None || ((num & 1) != 0 && ((num & 1) == 0 || ((num & 32) == 0 && numfmt.numberNegativePattern != 2))))
{
bool flag2;
char* ptr2;
if ((flag2 = (((options & NumberStyles.AllowLeadingSign) == NumberStyles.None) ? false : ((num & 1) == 0))) && (ptr2 = Number.MatchChars(ptr, numfmt.positiveSign)) != null)
{
num |= 1;
ptr = ptr2 - (IntPtr)2 / 2;
}
else
{
if (flag2 && (ptr2 = Number.MatchChars(ptr, numfmt.negativeSign)) != null)
{
num |= 1;
number.sign = true;
ptr = ptr2 - (IntPtr)2 / 2;
}
else
{
if (c == '(' && (options & NumberStyles.AllowParentheses) != NumberStyles.None && (num & 1) == 0)
{
num |= 3;
number.sign = true;
}
else
{
if ((text == null || (ptr2 = Number.MatchChars(ptr, text)) == null) && (text2 == null || (ptr2 = Number.MatchChars(ptr, text2)) == null))
{
break;
}
num |= 32;
text = null;
text2 = null;
ptr = ptr2 - (IntPtr)2 / 2;
}
}
}
}
c = *(ptr += (IntPtr)2 / 2);
}
int num2 = 0;
int num3 = 0;
while (true)
{
if ((c >= '0' && c <= '9') || ((options & NumberStyles.AllowHexSpecifier) != NumberStyles.None && ((c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F'))))
{
num |= 4;
if (c != '0' || (num & 8) != 0)
{
if (num2 < 50)
{
number.digits[(IntPtr)(num2++)] = c;
if (c != '0' || parseDecimal)
{
num3 = num2;
}
}
if ((num & 16) == 0)
{
number.scale++;
}
num |= 8;
}
else
{
if ((num & 16) != 0)
{
number.scale--;
}
}
}
else
{
char* ptr2;
if ((options & NumberStyles.AllowDecimalPoint) != NumberStyles.None && (num & 16) == 0 && ((ptr2 = Number.MatchChars(ptr, str4)) != null || (flag && (num & 32) == 0 && (ptr2 = Number.MatchChars(ptr, str2)) != null)))
{
num |= 16;
ptr = ptr2 - (IntPtr)2 / 2;
}
else
{
if ((options & NumberStyles.AllowThousands) == NumberStyles.None || (num & 4) == 0 || (num & 16) != 0 || ((ptr2 = Number.MatchChars(ptr, str5)) == null && (!flag || (num & 32) != 0 || (ptr2 = Number.MatchChars(ptr, str3)) == null)))
{
break;
}
ptr = ptr2 - (IntPtr)2 / 2;
}
}
c = *(ptr += (IntPtr)2 / 2);
}
bool flag3 = false;
number.precision = num3;
number.digits[(IntPtr)num3] = '\0';
if ((num & 4) != 0)
{
if ((c == 'E' || c == 'e') && (options & NumberStyles.AllowExponent) != NumberStyles.None)
{
char* ptr3 = ptr;
c = *(ptr += (IntPtr)2 / 2);
char* ptr2;
if ((ptr2 = Number.MatchChars(ptr, numfmt.positiveSign)) != null)
{
c = *(ptr = ptr2);
}
else
{
if ((ptr2 = Number.MatchChars(ptr, numfmt.negativeSign)) != null)
{
c = *(ptr = ptr2);
flag3 = true;
}
}
if (c >= '0' && c <= '9')
{
int num4 = 0;
do
{
num4 = num4 * 10 + (int)(c - '0');
c = *(ptr += (IntPtr)2 / 2);
if (num4 > 1000)
{
num4 = 9999;
while (c >= '0' && c <= '9')
{
c = *(ptr += (IntPtr)2 / 2);
}
}
}
while (c >= '0' && c <= '9');
if (flag3)
{
num4 = -num4;
}
number.scale += num4;
}
else
{
ptr = ptr3;
c = *ptr;
}
}
while (true)
{
if (!Number.IsWhite(c) || (options & NumberStyles.AllowTrailingWhite) == NumberStyles.None)
{
bool flag2;
char* ptr2;
if ((flag2 = (((options & NumberStyles.AllowTrailingSign) == NumberStyles.None) ? false : ((num & 1) == 0))) && (ptr2 = Number.MatchChars(ptr, numfmt.positiveSign)) != null)
{
num |= 1;
ptr = ptr2 - (IntPtr)2 / 2;
}
else
{
if (flag2 && (ptr2 = Number.MatchChars(ptr, numfmt.negativeSign)) != null)
{
num |= 1;
number.sign = true;
ptr = ptr2 - (IntPtr)2 / 2;
}
else
{
if (c == ')' && (num & 2) != 0)
{
num &= -3;
}
else
{
if ((text == null || (ptr2 = Number.MatchChars(ptr, text)) == null) && (text2 == null || (ptr2 = Number.MatchChars(ptr, text2)) == null))
{
break;
}
text = null;
text2 = null;
ptr = ptr2 - (IntPtr)2 / 2;
}
}
}
}
c = *(ptr += (IntPtr)2 / 2);
}
if ((num & 2) == 0)
{
if ((num & 8) == 0)
{
if (!parseDecimal)
{
number.scale = 0;
}
if ((num & 16) == 0)
{
number.sign = false;
}
}
str = ptr;
return true;
}
}
str = ptr;
return false;
}
public static int Parse(string s)
{
return Number.ParseInt32(s, NumberStyles.Integer, NumberFormatInfo.CurrentInfo);
}
internal unsafe static int ParseInt32(string s, NumberStyles style, NumberFormatInfo info)
{
byte* stackBuffer = stackalloc byte[1 * 114 / 1];
Number.NumberBuffer numberBuffer = new Number.NumberBuffer(stackBuffer);
int result = 0;
Number.StringToNumber(s, style, ref numberBuffer, info, false);
if ((style & NumberStyles.AllowHexSpecifier) != NumberStyles.None)
{
if (!Number.HexNumberToInt32(ref numberBuffer, ref result))
{
throw new OverflowException(Environment.GetResourceString("Overflow_Int32"));
}
}
else
{
if (!Number.NumberToInt32(ref numberBuffer, ref result))
{
throw new OverflowException(Environment.GetResourceString("Overflow_Int32"));
}
}
return result;
}
private unsafe static void StringToNumber(string str, NumberStyles options, ref Number.NumberBuffer number, NumberFormatInfo info, bool parseDecimal)
{
if (str == null)
{
throw new ArgumentNullException("String");
}
fixed (char* ptr = str)
{
char* ptr2 = ptr;
if (!Number.ParseNumber(ref ptr2, options, ref number, info, parseDecimal) || ((ptr2 - ptr / 2) / 2 < str.Length && !Number.TrailingZeros(str, (ptr2 - ptr / 2) / 2)))
{
throw new FormatException(Environment.GetResourceString("Format_InvalidString"));
}
}
}