我正在使用此代码来获取嵌入式字体:
/// <summary>
/// Returns an Embedded Font
/// </summary>
/// <param name="ImagePath">String begins with namespace e.g MyProgram.Image.png</param>
/// <returns></returns>
public static Font GetEmbeddedFont(string FontPath, float Size)
{
Font _font = null;
Thread getFontThread = new Thread(() => GetFont(FontPath, Size, out _font));
getFontThread.Start();
getFontThread.Join();
return _font;
}
#region GetFont
private static void GetFont(string FontPath, float Size, out Font FontOut)
{
Font fnt = null;
Assembly asm = Assembly.GetExecutingAssembly();
Stream resStream = asm.GetManifestResourceStream(FontPath);
if (null != resStream)
{
//
// GDI+ wants a pointer to memory, GDI wants the memory.
// We will make them both happy.
//
// First read the font into a buffer
byte[] rgbyt = new Byte[resStream.Length];
resStream.Read(rgbyt, 0, rgbyt.Length);
resStream.Close();
// Then do the unmanaged font (Windows 2000 and later)
// The reason this works is that GDI+ will create a font object for
// controls like the RichTextBox and this call will make sure that GDI
// recognizes the font name, later.
uint cFonts;
AddFontMemResourceEx(rgbyt, rgbyt.Length, IntPtr.Zero, out cFonts);
// Now do the managed font
IntPtr pbyt = Marshal.AllocCoTaskMem(rgbyt.Length);
if (null != pbyt)
{
Marshal.Copy(rgbyt, 0, pbyt, rgbyt.Length);
m_pfc = new PrivateFontCollection();
m_pfc.AddMemoryFont(pbyt, rgbyt.Length);
Marshal.FreeCoTaskMem(pbyt);
}
}
if (m_pfc.Families.Length > 0)
{
// Handy how one of the Font constructors takes a
// FontFamily object, huh? :-)
fnt = new Font(m_pfc.Families[0], Size);
}
m_pfc.Dispose();
FontOut = fnt;
}
我使用 Thread 尝试等待它完成,因为如果在很短的时间内多次调用此方法,似乎会发生错误。
如何阻止此错误的发生,我认为这与彼此快速连续调用的方法有关。
我在这里得到例外:
_font = value;
using (Graphics g = _parent.CreateGraphics())
{
SizeF soize = g.MeasureString(_text, _font);
_size = new Size((int)soize.Width, (int)soize.Height);
_width = _size.Width;
_height = _size.Height;
}
上线 g.MeasureString(_text, _font);
但是我知道错误出现在 GetEmbeddedFont 方法中,因为如果使用 GetEmbeddedFont 方法设置字体,它只会引发错误。
它一次可以正常工作,但是如果在第一次之后不久第二次使用它,它将引发错误。
如果我调试代码,_font 会返回:
{Name = '((System.Drawing.Font)(_font)).fontFamily.Name' threw an exception of type 'System.ArgumentException' Size=15.0}