我正在制作 BrickBreaker 游戏,由于未知原因,我遇到了一个令人讨厌的错误,我无法追踪。目前游戏状态:
这是我想要做的:假设我点击上图中圈出的红色按钮。我希望红砖消失,红色上方的砖可以适当地占据位置。
到目前为止的代码:
private void moveBrick(BrickHolder brickHolder) {
Point brickHolderLocation = brickHolder.getBrickHolderLocation();
Brick containedBrick = getBrickByXAndY(brickHolderLocation.x, brickHolderLocation.y); // getting the Brick at that location
if (containedBrick == null) {
// If in any case there should be no brick at that position, just go on with the Brick above
if (brickHolderLocation.y == 0) { // Should we be at the top row, there's no need to continue
return;
} else {
BrickHolder nextBrickHolder = getPanelByXAndY(brickHolderLocation.x, brickHolderLocation.y - 1);
moveBrick(nextBrickHolder);
}
}
if (brickHolderLocation.y == 0) { // Should we be at the top row, there's no need to continue
return;
}
// Removing the current Contained Brick
brickHolder.remove(containedBrick);
// Getting the Brick I want to move, normally hosted at the above Panel
Brick theOneToBeMoved = getBrickByXAndY(brickHolderLocation.x, brickHolderLocation.y - 1);
if (theOneToBeMoved == null) {
// If in any case the Panel above doesn't contain a Brick, then continue with the Panel above.
BrickHolder nextBrickHolder = getPanelByXAndY(brickHolderLocation.x, brickHolderLocation.y - 1);
moveBrick(nextBrickHolder);
}
// Getting the Panel above the current one, so that we may move the Brick hosted there,
// To the current Panel
BrickHolder toHoldTheNewBrick = getPanelByXAndY(brickHolderLocation.x, brickHolderLocation.y - 1);
brickHolder.add(theOneToBeMoved); // Moving the Brick at the current Panel
toHoldTheNewBrick.remove(theOneToBeMoved); // Removing that same brick from the Panel above
theOneToBeMoved.setBrickLocation(brickHolderLocation); // Setting the Brick's new location.
// Since we have gotten so far, we assume that everything worked perfectly and that it's time to continue
// with the Panel above
BrickHolder theNextOne = getPanelByXAndY(brickHolder.getBrickHolderLocation().x, brickHolder.getBrickHolderLocation().y - 1);
moveBrick(theNextOne);
}
从我所做的调试来看,我相信问题出在某个地方:
if (brickHolderLocation.y == 0) { // Should we be at the top row, there's no need to continue
return;
}
一些兴趣点:
- Brick - 我创建的扩展 JButton 的类。而已。把它想象成一个带有背景的普通 JButton
- BrickHolder - 我创建的用于托管 Bricks 的类。这个类扩展了 JPanel。唯一的添加是(点)位置变量,添加是为了更容易操作。
编辑:谢谢大家!您的评论和/或答案向我展示了继续前进的正确道路!