[ProtoContract]
public abstract class Animal
{
[ProtoMember(1)]
public abstract string Type { get; set; }
[ProtoMember(2)]
public string Name { get; set; }
[ProtoMember(3)]
public int Likeability { get; set; }
}
public class Cat : Animal
{
public override string Type { get; set; }
public int Friendliness { get; set; }
public override string ToString()
{
return String.Format("Type : {0}, Name : {1}, Likeability : {2}, Friendliness : {3}", Type, Name, Likeability, Friendliness);
}
}
用例即
var animal = new Cat() { Name = "Whiskers", Friendliness = 10 , Type = "cat", Likeability = 5};
var model = TypeModel.Create();
model[typeof(Animal)].AddSubType(4, typeof(Cat));
model[typeof(Cat)].AddField(1, "Friendliness");
var typeModel = model.Compile();
var memoryStream = new MemoryStream();
typeModel.Serialize(memoryStream, animal);
var deserializedCat = new Cat() { Name = "PusPus" };
memoryStream.Seek(0, SeekOrigin.Begin);
var deserializedCat1 = typeModel.Deserialize(memoryStream, deserializedCat, typeof(Cat));
Console.WriteLine("deserializedCat : hash : " + deserializedCat.GetHashCode() + "\n" + deserializedCat);
Console.WriteLine("deserializedCat1 : hash : " + deserializedCat1.GetHashCode() + "\n" + deserializedCat1);
上述用例对于可重用的运行时序列化是否正确,或者是否应该显式映射“Cat”而忽略“Animal”并且有点困惑“ComplileInPlace”与 Compile 有何不同?