I'm a bit new to as3, so forgive me if these are dumb questions. Two questions...
Premise: I'm loading a character from a swf file, and want to add avatar to it. I have him animated walking and also standing (stand_mc, walk_mc). I also have his body parts separated out, so inside each of the animations mc's is a head_mc, body_mc, etc etc.
First question, how can I access the body parts for any animation? here's my code so far:
var WalkAnim:Class = SWFLoader.getClass('walk_mc'); //Using Greensock loader; but it's the same as using appDomain.getDefinition();
var walkAnim:MovieClip = new WalkAnim();
addChild(walkAnim);
Second question, adding walkAnim just creates an instance of the mc definition. How can I edit the definition in the library to do something like..
var Hat:Class = SWFLoader.getClass('accessory_hat_mc');
var hat = new Hat();
WalkAnim:addChild(Hat)//???
So that if I have multiple instances on stage, they'll all be updated. Thanks in advance for the help!