I have such a grid square disk. Every grid represents a pixel. My aim is to most accurately aprroximate this disk as a circle (max from inside). Radius of the circle should be 1 so I have to define a x-y plane whose minimum and maximum values -1, +1 respectively. So pixel 35 is the origin (0,0). By the way I don't want to draw a circle, I just need such a circle which gives me the coordinates of every single pixel.
For example: for pixel 3, it should give me a coordinate approximately (0 , 0.8). I can define such a circle, but I am not sure about coordinates. I don't ask any code but some tips or advices would be appreciated. I am also using emgucv library for this project. Should I define this coordinates from scratch or is there any pre-defined class or something that speed me up.
thanks