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我在我的 GoblinXNA 程序中遇到了一个问题,即屏幕分辨率,如果我使用 480*640 一切都很好并且我的应用程序运行良好

captureDevice.InitVideoCapture(0, FrameRate._60Hz, Resolution._640x480,
                ImageFormat.R8G8B8_24, false);

但如果我将其更改为 800x600 或 1280x1024,如下所示:

captureDevice.InitVideoCapture(0, FrameRate._60Hz, Resolution._800x600, ImageFormat.R8G8B8_24, false);

我有一个例外

GoblinXNA.GoblinException was unhandled
  Message=Could not start video stream
Could not setup graph
Error HRESULT E_FAIL has been returned from a call to a COM component.
  Source=GoblinXNA
  StackTrace:
       at GoblinXNA.Device.Capture.DirectShowCapture.StartupVideo(UCOMIMoniker mon) in C:\GoblinXNAv4.0\src\Device\Capture\DirectShowCapture.cs:line 576
       at GoblinXNA.Device.Capture.DirectShowCapture.InitVideoCapture(Int32 videoDeviceID, FrameRate framerate, Resolution resolution, ImageFormat format, Boolean grayscale) in C:\GoblinXNAv4.0\src\Device\Capture\DirectShowCapture.cs:line 276
       at Se.HInitialize(Scene scene) in C:\Se\H.cs:line 119
       at Se.App.Initialize() in C:\Se\App.cs:line 96
       at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
       at Microsoft.Xna.Framework.Game.Run()
       at Se.Program.Main(String[] args) in C:\Se\Program.cs:line 15
  InnerException: 

知道如何解决这个问题吗?

谢谢

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1 回答 1

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我设法通过将 DirectShowCapture.cs 中的分辨率更改为 1280x720 并重新编译 GoblinXNA.dll 来解决问题

于 2012-06-08T13:29:38.067 回答