您必须创建一个遮盖您要保留的区域的遮罩。这可以通过使用奇偶填充规则并为具有两个矩形的形状图层创建路径来完成。您可以像这样创建形状(两个矩形将是您的两个框架)。然后将其设置为掩码以获得您所追求的结果。
CAShapeLayer *maskWithHole = [CAShapeLayer layer];
// Both frames are defined in the same coordinate system
CGRect biggerRect = CGRectMake(30, 50, 120, 200);
CGRect smallerRect = CGRectMake(80, 100, 50, 80);
UIBezierPath *maskPath = [UIBezierPath bezierPath];
[maskPath moveToPoint:CGPointMake(CGRectGetMinX(biggerRect), CGRectGetMinY(biggerRect))];
[maskPath addLineToPoint:CGPointMake(CGRectGetMinX(biggerRect), CGRectGetMaxY(biggerRect))];
[maskPath addLineToPoint:CGPointMake(CGRectGetMaxX(biggerRect), CGRectGetMaxY(biggerRect))];
[maskPath addLineToPoint:CGPointMake(CGRectGetMaxX(biggerRect), CGRectGetMinY(biggerRect))];
[maskPath addLineToPoint:CGPointMake(CGRectGetMinX(biggerRect), CGRectGetMinY(biggerRect))];
[maskPath moveToPoint:CGPointMake(CGRectGetMinX(smallerRect), CGRectGetMinY(smallerRect))];
[maskPath addLineToPoint:CGPointMake(CGRectGetMinX(smallerRect), CGRectGetMaxY(smallerRect))];
[maskPath addLineToPoint:CGPointMake(CGRectGetMaxX(smallerRect), CGRectGetMaxY(smallerRect))];
[maskPath addLineToPoint:CGPointMake(CGRectGetMaxX(smallerRect), CGRectGetMinY(smallerRect))];
[maskPath addLineToPoint:CGPointMake(CGRectGetMinX(smallerRect), CGRectGetMinY(smallerRect))];
[maskWithHole setPath:[maskPath CGPath]];
[maskWithHole setFillRule:kCAFillRuleEvenOdd];
[maskWithHole setFillColor:[[UIColor orangeColor] CGColor]];