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linux下(内核版本为2.6.25.20)在client.c和server.c的源码后面我正在开发使用IPC socket通信的程序

客户端.c

#include <sys/types.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <stdio.h>

#define NSTRS       3           /* no. of strings  */
#define ADDRESS     "mysocket"  /* addr to connect */

/*
 * Strings we send to the server.
 */
char *strs[NSTRS] = {
    "This is the first string from the client.\n",
    "This is the second string from the client.\n",
    "This is the third string from the client.\n"
};

main()
{
    char c;
    FILE *fp;
    register int i, s, len;
    struct sockaddr_un saun;

    /*
     * Get a socket to work with.  This socket will
     * be in the UNIX domain, and will be a
     * stream socket.
     */
    if ((s = socket(AF_UNIX, SOCK_STREAM, 0)) < 0) {
        perror("client: socket");
        exit(1);
    }

    /*
     * Create the address we will be connecting to.
     */
    saun.sun_family = AF_UNIX;
    strcpy(saun.sun_path, ADDRESS);

    /*
     * Try to connect to the address.  For this to
     * succeed, the server must already have bound
     * this address, and must have issued a listen()
     * request.
     *
     * The third argument indicates the "length" of
     * the structure, not just the length of the
     * socket name.
     */
    len = sizeof(saun.sun_family) + strlen(saun.sun_path);

    if (connect(s, &saun, len) < 0) {
        perror("client: connect");
        exit(1);
    }

    /*
     * We'll use stdio for reading
     * the socket.
     */
    fp = fdopen(s, "r");

    /*
     * First we read some strings from the server
     * and print them out.
     */
    for (i = 0; i < NSTRS; i++) {
        while ((c = fgetc(fp)) != EOF) {
            putchar(c);

            if (c == '\n')
                break;
        }
    }

    /*
     * Now we send some strings to the server.
     */
    for (i = 0; i < NSTRS; i++)
        send(s, strs[i], strlen(strs[i]), 0);

    /*
     * We can simply use close() to terminate the
     * connection, since we're done with both sides.
     */
    close(s);

    exit(0);
}

服务器.c

#include <sys/types.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <stdio.h>

#define NSTRS       3           /* no. of strings  */
#define ADDRESS     "mysocket"  /* addr to connect */

/*
 * Strings we send to the client.
 */
char *strs[NSTRS] = {
    "This is the first string from the server.\n",
    "This is the second string from the server.\n",
    "This is the third string from the server.\n"
};

main()
{
    char c;
    FILE *fp;
    int fromlen;
    register int i, s, ns, len;
    struct sockaddr_un saun, fsaun;

    /*
     * Get a socket to work with.  This socket will
     * be in the UNIX domain, and will be a
     * stream socket.
     */
    if ((s = socket(AF_UNIX, SOCK_STREAM, 0)) < 0) {
        perror("server: socket");
        exit(1);
    }

    /*
     * Create the address we will be binding to.
     */
    saun.sun_family = AF_UNIX;
    strcpy(saun.sun_path, ADDRESS);

    /*
     * Try to bind the address to the socket.  We
     * unlink the name first so that the bind won't
     * fail.
     *
     * The third argument indicates the "length" of
     * the structure, not just the length of the
     * socket name.
     */
    unlink(ADDRESS);
    len = sizeof(saun.sun_family) + strlen(saun.sun_path);

    if (bind(s, &saun, len) < 0) {
        perror("server: bind");
        exit(1);
    }

    /*
     * Listen on the socket.
     */
    if (listen(s, 5) < 0) {
        perror("server: listen");
        exit(1);
    }

    /*
     * Accept connections.  When we accept one, ns
     * will be connected to the client.  fsaun will
     * contain the address of the client.
     */
    if ((ns = accept(s, &fsaun, &fromlen)) < 0) {
        perror("server: accept");
        exit(1);
    }

    /*
     * We'll use stdio for reading the socket.
     */
    fp = fdopen(ns, "r");

    /*
     * First we send some strings to the client.
     */
    for (i = 0; i < NSTRS; i++)
        send(ns, strs[i], strlen(strs[i]), 0);

    /*
     * Then we read some strings from the client and
     * print them out.
     */
    for (i = 0; i < NSTRS; i++) {
        while ((c = fgetc(fp)) != EOF) {
            putchar(c);

            if (c == '\n')
                break;
        }
    }

    /*
     * We can simply use close() to terminate the
     * connection, since we're done with both sides.
     */
    close(s);

    exit(0);
}

在构建并运行客户端和服务器后,我在接受阶段从服务器收到错误,并打印以下错误 server: accept: Invalid argument

相同的应用程序在其他 linux 系统(内核版本 2.6.30)中运行没有问题

如何修复源代码使其在第一个平台上运行?

4

1 回答 1

3
if ((ns = accept(s, &fsaun, &fromlen)) < 0) {

您必须在将其传递给函数之前进行初始化fromlen

addrlen 参数是一个值结果参数:调用者必须将其初始化为包含 addr 指向的结构的大小(以字节为单位);返回时它将包含对等地址的实际大小。

就像是:

fromlen = sizeof(fsaun);
/* And then accept. */

正确的类型fromlensocklen_t,不是int

于 2012-05-31T18:04:48.100 回答