有人可以建议好的 javascript 代码来实现幻灯片,以便幻灯片的所有元素都在或数组中声明。我希望它使用纯 javascript 而不使用 jQuery
问问题
2153 次
3 回答
3
这可能对您有用。复制和替换图像。
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<title>image slide show</title>
<style type="text/css">
body {
background:#FFC;
}
input[type="button"] {
background:#939907;
color:#fff;
border:1px solid #434603;
-moz-border-radius:5px;
-webkit-border-radius:5px;
-ms-border-radius:5px;
font-weight:bold;
cursor:pointer;
height:25px;
}
img {
width:525px;
height:200px;
border:2px solid #CF3;
-moz-border-radius:15px;
-webkit-border-radius:15px;
-ms-border-radius:15px;
}
</style>
<script type="text/javascript">
var images=new Array();
var i=0, t, f=false;
images[0] ="images/heli1.jpg";
images[1] ="images/heli2.JPG";
images[2] ="images/heli3.JPG";
images[3] ="images/heli4.JPG";
images[4] ="images/heli5.JPG";
images[5] ="images/heli6.JPG";
images[6] ="images/heli7.JPG";
images[7] ="images/heli2.JPG";
images[8] ="images/heli9.JPG";
images[9] ="images/heli1.jpg";
images[10] ="images/heli2.JPG";
images[11] ="images/heli3.JPG";
images[12] ="images/heli4.JPG";
images[13] ="images/heli5.JPG";
images[14] ="images/heli6.JPG";
function start(){
if(i>=images.length){
i=0;
document.getElementById('img').src=images[i];
i++;
}
else{
document.getElementById('img').src=images[i];
i++;
}
t=setTimeout("start()", 1000);
}
function play(){
if(f==false){
f=true;
start();
}
}
function Stop(){
clearTimeout(t);
f=false;
}
function next(){
if(i>=images.length){
i=0;
document.getElementById('img').src=images[i];
i++;
}
else{
document.getElementById('img').src=images[i];
i++;
}
}
function previous(){
if(i>=images.lenght){
i=images.length;
document.getElementById('img').src=images[i];
i--;
}
else if(i<=0){
i=images.length;
document.getElementById('img').src=images[i-1];
i--;
}
else if(i>images.length){
document.getElementById('img').src=images[images.length-i];
}
else if(i<=images.length || i>0){
document.getElementById('img').src=images[i-1];
i--;
}
}
</script>
</head>
<body>
<table width="50%" border="0" cellspacing="0" cellpadding="0" align="center">
<tr>
<td><input type="button" value="Previous" onclick="previous()" /></td>
<td align="center"><a href="#"><img src="images/heli6.JPG" alt="" id="img" /></a></td>
<td><input type="button" value="Next" onclick="next()" /></td>
</tr>
<tr>
<td colspan="3" align="center" height="50"><input type="button" value="Play" onclick="play()" />
<input type="button" value="Stop" onclick="Stop()" /></td>
</tr>
</table>
</body>
</html>
于 2012-05-25T10:08:04.437 回答
2
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<title>Untitled Document</title>
</head>
<body>
<script language="javascript">
loaded_img = 0;
no_of_img = 12;
img_name = new Array();
img_name.length = no_of_img - 1;
for ( var count = 0; count < no_of_img; count++)
{
var file_num = count + 1;
var filename = ("img" + file_num + ".jpg");
img_name[count] = filename;
}
var whichlink=0
function slideit(){
if (!document.images)
return
document.images.myimage.src=img_name[loaded_img].src
whichlink=loaded_img
if (loaded_img<img_name.length-1)
loaded_img++
else
loaded_img=0
setTimeout("slideit()",1000)
}
slideit()
function changeImage(direction)
{
loaded_img=loaded_img+direction;
if (loaded_img < 0)
loaded_img = no_of_img - 1;
if (loaded_img == no_of_img)
loaded_img = 0;
document.myimage.src = img_name[loaded_img];
}
</script>
<script language="javascript">
//slideshowimages()=new Array()
//slideshowimages("img1.jpg")
var whichlink=0
var whichimage=0
function slideit(){
if (!document.images)
return
document.images.myimage.src=slideimages[whichimage].src
whichlink=whichimage
if (whichimage<slideimages.length-1)
whichimage++
else
whichimage=0
setTimeout("slideit()",1000)
}
slideit()
</script>
<form>
<a href="javascript:changeImage(-1)"><img src="left-disabled.gif" width="27" height="22" border="0"></a>
<img src="img1.jpg" name="myimage">
<a href="javascript:changeImage(1)"><img src="right-enabled.gif" width="27" height="22" border="0"></a>
</form>
</body>
</html>
于 2012-05-25T10:08:34.173 回答
1
这个问题很老,但这里有一个更全面的纯 JavaScript 示例。它假定 index.html 和 slideshow.js 处于同一级别。它以自动播放的幻灯片开始(可以暂停和恢复),并且还具有上一个和下一个按钮。如果您只想要其中一组功能,则删除另一组应该相当简单。
HTML 非常简单,只要您介意 id,大部分情况下都可以根据需要进行更改。我没有提供任何样式,所以这就是你的全部。
<!-- index.html -->
<!DOCTYPE html>
<html>
<head lang="en">
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>slideshow</title>
</head>
<body>
<section>
<div>
<img id="image">
</div>
<div>
<button type="button" id="playBtn">Play</button>
<button type="button" id="pauseBtn">Pause</button>
</div>
<div>
<button type="button" id="prevBtn">Prev</button>
<button type="button" id="nextBtn">Next</button>
</div>
</section>
<script src="slideshow.js"></script>
</body>
</html>
如果您想支持 IE8 和/或更低版本,则需要放弃 DOMContentLoaded 侦听器。本质上,您可以只提取 IIFE,然后将其最后一行替换return beginSlideshow
为beginSlideshow()
. 我希望这是有道理的,我希望这对您有所帮助。祝你好运。
// slideshow.js
document.addEventListener(
// IE 9 and up. See http://caniuse.com/#feat=domcontentloaded
'DOMContentLoaded'
, (function STRICT() {
'use strict';
// Avoid 'new' and stick to array literals where possible.
var images =
[ 'img/30.gif'
, 'img/31.gif'
, 'img/32.gif'
, 'img/33.gif'
, 'img/34.gif'
]
, img = document.getElementById('image')
, playBtn = document.getElementById('playBtn')
, pauseBtn = document.getElementById('pauseBtn')
, prevBtn = document.getElementById('prevBtn')
, nextBtn = document.getElementById('nextBtn')
, index = 0
, indexOfLastImage = images.length - 1
, play
, playInterval
, pause
, goToPrevious
, goToNext
, beginSlideShow
play = function() {
playInterval = setInterval(
function() {
if (index === indexOfLastImage) { index = 0 }
img.src = images[++index]
}
, 3000
)
}
pause = function() {
clearInterval(playInterval)
playInterval = null
}
goToPrevious = function() {
// if the slideshow was running
if (playInterval) { pause() }
// if we're at the beginning of the array
if (index === 0) {
index = indexOfLastImage + 1
}
img.src = images[--index]
}
goToNext = function() {
// if the slideshow was running
if (playInterval) { pause() }
// if we're at the beginning of the array
if (index === indexOfLastImage) {
index = -1
}
img.src = images[++index]
}
beginSlideShow = function() {
// add listeners
playBtn.addEventListener('click', play)
pauseBtn.addEventListener('click', pause)
prevBtn.addEventListener('click', goToPrevious)
nextBtn.addEventListener('click', goToNext)
// set initial image for display prior to first interval
img.src = images[index]
// kick off auto play
play()
}
// This is what's attached to and will fire on the DOMContentLoaded event
return beginSlideShow
}())
)
于 2014-12-25T02:40:09.087 回答