1

我开始使用 QT 库创建我的第一个多线程应用程序。

按照关于 QTcpServer 和 QTcpSocket 的 qt 指南,我编写了一个服务器应用程序,它使用这个构造函数创建连接:

Connection::Connection(QObject *parent) : QTcpServer(parent)
{
    server = new QTcpServer();
    QString ipAddress;

    if (ipAddress.isEmpty())
        ipAddress = QHostAddress(QHostAddress::LocalHost).toString();

    if (!server->listen(QHostAddress(ipAddress),41500))
    {
        qDebug() << "Enable to start server";
        server->close();
        return;
    }

    connect(server,SIGNAL(newConnection()),this,SLOT(incomingConnection()));
}

这是incomingConnection() 函数,它在每次新客户端尝试连接时创建一个新线程:

void Connection::incomingConnection()
{
    QTcpSocket *socket = new QTcpSocket();
    socket = this->nextPendingConnection();

    MyThreadClass *thread = new MyThreadClass(socket, server);
    qDebug() << "connection required by client";
    if (thread != 0)
    {
    connect(thread, SIGNAL(finished()), thread, SLOT(deleteLater()));
    thread->start();
    }
    else
        qDebug() << "Error: Could not create server thread.";
}

现在,这是 MyThreadClass:

MyThreadClass::MyThreadClass(QTcpSocket *socket, QTcpServer *parent) : QThread(parent)
{
    tcpSocket = new QTcpSocket();
    database = new Db();
    blockSize = 0;

    tcpSocket = socket;

    qDebug() << "creating new thread";
}


MyThreadClass::~MyThreadClass()
{
    database->~Db();
}


void MyThreadClass::run()
{
    qDebug() << "Thread created";
    connect(tcpSocket, SIGNAL(readyRead()), this, SLOT(dataAvailable()));
    exec();
}


void MyThreadClass::dataAvailable()
{
    qDebug() << "data available";
    QDataStream in(tcpSocket);
    in.setVersion(QDataStream::Qt_4_0);

    if (blockSize == 0) {
        if (tcpSocket->bytesAvailable() < (int)sizeof(qint16))
            return;
        in >> blockSize;
    }

    if (tcpSocket->bytesAvailable() < blockSize)
        return;

    QString string;
    in >> string;

    //[...]

 }

代码编译正常,但是当我启动客户端(启动服务器后)时,服务器收到以下错误:

QObject::connect: Cannot connect (null)::readyRead() to QThread::dataAvailable()

然后服务器无法接收客户端的数据。

有谁有想法吗?

提前感谢丹尼尔

4

1 回答 1

2
socket = this->nextPendingConnection();

应该:

socket = server->nextPendingConnection();

因为您使用的是server成员而不是this活动成员QTcpServer,所以该类Connection甚至不应该继承自QTcpServer,而只能继承自QObject

另外,您在滥用QThread. 如果使用 QtSql 模块,您应该阅读Signals and slots across threads,可能还有Threads and the SQL Module 。Db

于 2012-05-23T02:10:54.523 回答