我正在使用 ASP.NET 2.0。我正在尝试获取使用 FileUpload 控件上传的图像文件的高度和宽度。上传后,图像将保存在数据库中,而不是文件系统中。看来我应该能够使用类似下面的代码来执行此操作,但我无法让它工作。
Dim strm As Stream = oPostedFile.InputStream
dim i as image
i = System.Drawing.Image.FromStream(strm)
我找到了解决方案。
Dim s As Stream = oPostedFile.InputStream
Dim i As Image = System.Drawing.Image.FromStream(s)
intFileWidth = i.PhysicalDimension.Width
intFileHeight = i.PhysicalDimension.Height
通过以下代码获取图片类型文件的高度和宽度
System.Drawing.Image imgFile =
System.Drawing.Image.FromStream(fupDeviceImage.PostedFile.InputStream);
if (imgFile.PhysicalDimension.Width > 500 || imgFile.PhysicalDimension.Height > 500)
{
cvDeviceImage.IsValid = false;
fupDeviceImage.Focus();
return;
}
在此代码中,您可以看到上传的图像及其高度和宽度,并将其转换为 400 到 800 像素的近似值*
![首先,您需要这些服务器控件来上传和显示图像...在此链接中显示][1]
[1]:http: //i.stack.imgur.com/X0wNJ.png
您还需要一个面板服务器控件来动态添加页面中的图像;
<asp:Panel ID="Panel1" runat="server">
</asp:Panel>
然后为 Button1_click 添加 Asp.cs 类代码:
protected void Button1_Click(object sender, EventArgs e)
{
Label1.Text = FileUpload1.FileName + "<br>" + FileUpload1.PostedFile.ContentType + "<br>" + FileUpload1.PostedFile.ContentLength;
string s = Request.MapPath(Request.ApplicationPath + "/upload/" + FileUpload1.FileName);
try
{
FileUpload1.SaveAs(s);
Label1.Text += "<br>file upload success..";
//For Get Uploaded Image height and Width :-
System.Drawing.Image im = System.Drawing.Image.FromStream(FileUpload1.PostedFile.InputStream);
double h = im.PhysicalDimension.Height;
double w = im.PhysicalDimension.Width;
Label2.Text = "Height:" + h + "...Widht: " + w;
//For Display a Image in Panal control and set it height and width:-
Image img = new Image();
img.ImageUrl = "/upload/" + FileUpload1.FileName;
if (h > w)
{
while (h > 800)
{
h = h * 0.5;
}
}
else
{
while (h > 400)
{
h = h * 0.5;
}
}
img.Height = new Unit(h);
if (w > h)
{
while (w > 800)
{
w = w * 0.5;
}
}
else
{
while (w > 400)
{
w = w * 0.5;
}
}
img.Width = new Unit(w);
Panel1.Controls.Add(img);
Label2.Text += "<br>Now..Height:" + h + "...Widht: " + w;
}
catch
{
Label2.Text = "<br>choose your file..";
Label1.Text = "";
}
}