我想在我的子视图中翻转运动。在下一个方法中更改我的子视图但没有翻转动画....
int tag=g.view.tag;
UIViewController* vc2 = [controlersOfTableBoxes objectAtIndex:tag-1];
UIView* viewOfSelf = self.view;
UIViewController* v = [[UIViewController alloc] init];
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDuration:1.0];
[UIView setAnimationDelegate:self];
[UIView setAnimationTransition:UIViewAnimationTransitionFlipFromRight forView:v.view cache:NO];
int maxGraphs = [[viewOfSelf subviews] count];
for (int i = 0; i < maxGraphs; i++ )
{
if([[[viewOfSelf subviews] objectAtIndex:i] isKindOfClass:[UIView class]])
{
UIView* v = [[viewOfSelf subviews] objectAtIndex:i];
if(v.tag==tag)
{
[[[viewOfSelf subviews] objectAtIndex:i] removeFromSuperview];
break;
}
}
}
[viewOfSelf addSubview:vc2.view];
v.view = viewOfSelf;
[UIView commitAnimations];
如果我更改此行:
[UIView setAnimationTransition:UIViewAnimationTransitionFlipFromRight forView:v.view cache:NO];
为了
[UIView setAnimationTransition:UIViewAnimationTransitionFlipFromRight forView:self.view cache:NO];
运动在所有屏幕中,但我只想在子视图控制器的子视图中。
我尝试这种方法:
[UIView animateWithDuration:0.5f delay:0.0f options:UIViewAnimationTransitionFlipFromRight animations:^(void)
{
int tag=g.view.tag;
UIViewController* vc2 = [controlersOfTableBoxes objectAtIndex:tag-1];
UIView* viewOfSelf = self.view;
UIViewController* v = [[UIViewController alloc] init];
int maxGraphs = [[viewOfSelf subviews] count];
for (int i = 0; i < maxGraphs; i++ )
{
if([[[viewOfSelf subviews] objectAtIndex:i] isKindOfClass:[UIView class]])
{
UIView* view = [[viewOfSelf subviews] objectAtIndex:i];
if(view.tag==tag)
{
v.view=view;
[[[viewOfSelf subviews] objectAtIndex:i] removeFromSuperview];
break;
}
}
}
[viewOfSelf addSubview:vc2.view];
v.view = viewOfSelf;
}
completion:^(BOOL finished)
{}];
但结果是一样的......