我试图在 CALayer 中渲染一些 CoreText,以便我可以显式地调整该层的 alpha。我尝试覆盖 drawRect: 方法,但据我所知,它只在视图的根层上绘制,并且我有两个子层,一个 bg 图像和 CoreText。这是尝试绘制 CoreText 层的方法:(如果我删除 createContext 代码,它在 drawRect 中有效)
-(void) drawTextLayer
{
//get context
UIGraphicsBeginImageContextWithOptions(CGSizeMake(250.0, 137.0), YES, 1.0);
CGContextRef context = UIGraphicsGetCurrentContext();
//draw text
//attribute string
NSMutableAttributedString *attrStr = [[NSMutableAttributedString alloc] initWithString:displayTxt];
//get font
NSString *fontPath = [[NSBundle mainBundle] pathForResource:@"idolwild"
ofType:@"ttf"];
CFURLRef url = CFURLCreateWithFileSystemPath(kCFAllocatorDefault, (CFStringRef)fontPath, kCFURLPOSIXPathStyle, false);
CGDataProviderRef dataProvider = CGDataProviderCreateWithURL(url);
CGFontRef theCGFont = CGFontCreateWithDataProvider(dataProvider);
CTFontRef idolwild = CTFontCreateWithGraphicsFont(theCGFont, 16.0, &CGAffineTransformIdentity, nil);
CFRelease(theCGFont);
CFRelease(dataProvider);
CFRelease(url);
[attrStr addAttribute:(id)kCTFontAttributeName
value:(id)idolwild
range:NSMakeRange(0, [attrStr length])];
//create paragraph style and assign text alignment to it
CTTextAlignment alignment = kCTCenterTextAlignment;
CTParagraphStyleSetting _settings[] = { {kCTParagraphStyleSpecifierAlignment, sizeof(alignment), &alignment} };
CTParagraphStyleRef paragraphStyle = CTParagraphStyleCreate(_settings, sizeof(_settings) / sizeof(_settings[0]));
//set paragraph style attribute
[attrStr addAttribute:(id)kCTParagraphStyleAttributeName
value:(id)paragraphStyle
range:NSMakeRange(0, [attrStr length])];
[attrStr addAttribute:(id)kCTForegroundColorAttributeName
value:(id)[UIColor clearColor].CGColor
range:NSMakeRange(0, [attrStr length])];
[attrStr addAttribute:(id)kCTForegroundColorAttributeName
value:(id)[UIColor blackColor].CGColor
range:NSMakeRange(0, [[wordRanges objectAtIndex:currentTextindex] intValue])];
//layout master
CTFramesetterRef framesetter = CTFramesetterCreateWithAttributedString((CFAttributedStringRef)attrStr);
//bounding eclipse
CGMutablePathRef boundingEclipse = CGPathCreateMutable();
CGPathAddEllipseInRect(boundingEclipse, NULL, boundingEclipseRect);
//ctframe
CTFrameRef bubbleFrame = CTFramesetterCreateFrame(framesetter,
CFRangeMake(0, 0),
boundingEclipse, NULL);
// flip the coordinate system
CGContextSetTextMatrix(context, CGAffineTransformIdentity);
CGContextTranslateCTM(context, 0, self.bounds.size.height);
CGContextScaleCTM(context, 1.0, -1.0);
//fill bg to visual
CGContextAddPath(context, boundingEclipse);
[[UIColor greenColor] setFill];
CGContextFillPath(context);
//draw
CTFrameDraw(bubbleFrame, context);
//add to layer
UIImage *tempImage = UIGraphicsGetImageFromCurrentImageContext();
textLayer.contents = tempImage;
//cleanup
CGPathRelease(boundingEclipse);
CFRelease(framesetter);
CFRelease(bubbleFrame);
CFRelease(idolwild);
CGContextRelease(context);
[attrStr release];
}
-- 任何关于 CALayers 和 CGContexts 的理论都非常受欢迎