I am currently working on a C based log parser (making a C version of the original bash based log parser) and I was wondering how i should go about preventing a buffer overflow in the event that there is botched input, Pretty much just a way to stop the program automatically when it runs out of memory, I have provided the code below as well, thanks!
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define _GNU_SOURCE
void main(int argc, char *argv[], char *envp[])
{
FILE *fd;
char *name;
name = getenv("MCEXEC_PLAYERNAME");
char *filename;
filename = malloc(sizeof "/home/minecraft/freedonia/playerdata/deathlog-.txt" - 1 + strlen(name) + 1);
if (!filename) exit(EXIT_FAILURE);
sprintf(filename,"/home/minecraft/freedonia/playerdata/deathlog-%s.txt",name);
char buff[1024];
if ((fd = fopen(filename, "r")) != NULL)
{
fseek(fd, 0, SEEK_SET);
while(!feof(fd))
{
memset(buff, 0x00, 1024);
fscanf(fd, "%[^\n]\n", buff);
}
printf("%s\n", buff);
}
else
printf( "fail" );
}
this code below is an attempt at implementing fgets and scanf, but when i run the program it just sits there without displaying any output
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define _GNU_SOURCE
void main(int argc, char *argv[], char *envp[])
{
FILE *fd;
char *name;
name = getenv("MCEXEC_PLAYERNAME");
char *filename;
filename = malloc(sizeof "/home/minecraft/freedonia/playerdata/deathlog-.txt" - 1 + strlen(name) + 1);
if (!filename) exit(EXIT_FAILURE);
sprintf(filename,"/home/minecraft/freedonia/playerdata/deathlog-%s.txt",name);
char *buff;
buff = malloc(1024);
char *finbuff;
finbuff = malloc(1024);
if ((fd = fopen(filename, "r")) != NULL)
{
fseek(fd, 0, SEEK_SET);
while(!feof(fd))
{
memset(buff, 0x00, 1024);
memset(finbuff, 0x00, 1024);
// fscanf(fd, "%[^\n]\n", buff);
fgets(buff, 1024, fd);
scanf(buff, "%[^\n]\n", finbuff);
}
printf("%s\n", finbuff);
}
else
printf( "fail" );
}