您可以很容易地将 Brainfuck 源代码编译到 DOS .COM 应用程序中(您还需要 NASM 或一些额外的代码来发出指令操作码和计算跳转)。下面是一个稍微修改过的 bf 解释器,变成了某种编译器:
// file: bfcompil.c
#include <stddef.h>
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#define MAX_CODE_SIZE 30000
char code[MAX_CODE_SIZE];
char* pc = &code[0];
char* pcEnd = &code[0];
#define MAX_DATA_SIZE 30000
char data[MAX_DATA_SIZE] = { 0 };
char* pd = &data[0];
// Structures for quick bracket matching
unsigned brStack[MAX_CODE_SIZE];
unsigned brSptr = 0;
unsigned brMatch[MAX_CODE_SIZE];
int main(int argc, char** argv)
{
  FILE* f = NULL;
  int ch;
  if (argc != 2)
  {
    fprintf(stderr, "usage:\n  bfcompil <brainfuck-source-code-file>\n"
                    "bfcompil will output NASM-compilable source code for"
                    "a DOS program\n");
    return EXIT_FAILURE;
  }
  if ((f = fopen(argv[1], "rb")) == NULL)
  {
    fprintf(stderr, "can't open file \"%s\" for reading\n", argv[1]);
    return EXIT_FAILURE;
  }
  while ((ch = getc(f)) != EOF)
  {
    if (strchr(" \t\r\n", ch) != NULL) // skip white space
    {
      continue;
    }
    else if (strchr("><+-.,[]", ch) != NULL) // store valid commands
    {
      if (pcEnd >= &code[sizeof(code)])
      {
        fprintf(stderr, "too many commands in file \"%s\", expected at most "
                        "%u commands\n", argv[1], (unsigned)sizeof(code));
        fclose(f);
        return EXIT_FAILURE;
      }
      if (ch == '[')
      {
        brStack[brSptr++] = (unsigned)(pcEnd - &code[0]);
      }
      else if (ch == ']')
      {
        if (brSptr == 0)
        {
          fprintf(stderr, "unmatched ']' in file \"%s\"\n", argv[1]);
          fclose(f);
          return EXIT_FAILURE;
        }
        brSptr--;
        brMatch[brStack[brSptr]] = (unsigned)(pcEnd - &code[0]);
        brMatch[pcEnd - &code[0]] = brStack[brSptr];
      }
      *pcEnd++ = ch;
    }
    else // fail on invalid commands
    {
      fprintf(stderr, "unexpected character '%c' in file \"%s\", valid command "
                      "set is: \"><+-.,[]\"\n", ch, argv[1]);
      fclose(f);
      return EXIT_FAILURE;
    }
  }
  fclose(f);
  if (brSptr != 0)
  {
    fprintf(stderr, "unmatched '[' in file \"%s\"\n", argv[1]);
    return EXIT_FAILURE;
  }
  if (pcEnd == &code[0])
  {
    fprintf(stderr, "no commands found in file \"%s\"\n", argv[1]);
    return EXIT_FAILURE;
  }
  printf("; how to compile: nasm -f bin <input file with this code.asm> -o "
         "<output executable.com>\n\n"
         "org 0x100\n"
         "bits 16\n\n"
         "    mov     bx, data\n"
         "    mov     di, bx\n"
         "    mov     cx, 30000\n"
         "    xor     al, al\n"
         "    cld\n"
         "    rep     stosb\n\n"
         "    jmp     code\n\n"
         "print:\n"
         "    mov     ah, 2\n"
         "    cmp     byte [bx], 10\n"
         "    jne     lprint1\n"
         "    mov     dl, 13\n"
         "    int     0x21\n"
         "lprint1:\n"
         "    mov     dl, [bx]\n"
         "    int     0x21\n"
         "    ret\n\n"
#if 01
         // buffered input
         "input:\n"
         "    cmp     byte [kbdbuf+1], 0\n"
         "    jne     linput1\n"
         "    mov     ah, 0xa\n"
         "    mov     dx, kbdbuf\n"
         "    int     0x21\n"
         "    inc     byte [kbdbuf+1]\n"
         "linput1:\n"
         "    mov     al, [kbdbuf+2]\n"
         "    cmp     al, 13\n"
         "    jne     linput4\n"
         "    mov     al, 10\n"
         "linput4:\n"
         "    mov     [bx], al\n"
         "    mov     si, kbdbuf+3\n"
         "    mov     di, kbdbuf+2\n"
         "    xor     cx, cx\n"
         "    dec     byte [kbdbuf+1]\n"
         "    mov     cl, [kbdbuf+1]\n"
         "    jz      linput3\n"
         "linput2:\n"
         "    lodsb\n"
         "    stosb\n"
         "    loop    linput2\n"
         "linput3:\n"
         "    ret\n\n"
#else
         // unbuffered input
         "input:\n"
         "    mov     ah, 1\n"
         "    int     0x21\n"
         "    cmp     al, 13\n"
         "    jne     linput\n"
         "    mov     al, 10\n"
         "linput:\n"
         "    mov     [bx], al\n"
         "    ret\n\n"
#endif
         "code:\n\n");
  for (pc = &code[0]; pc < pcEnd; pc++)
  {
    switch (*pc)
    {
    case '>':
      printf("    inc     bx\n");
      break;
    case '<':
      printf("    dec     bx\n");
      break;
    case '+':
      printf("    inc     byte [bx]\n");
      break;
    case '-':
      printf("    dec     byte [bx]\n");
      break;
    case '.':
      printf("    call    print\n");
      break;
    case ',':
      printf("    call    input\n");
      break;
    case '[':
      printf("label%u:\n", (unsigned)(pc - &code[0]));
      printf("    cmp     byte [bx], 0\n");
      printf("    je      label%u\n", (unsigned)brMatch[pc - &code[0]]);
      break;
    case ']':
      printf("    jmp     label%u\n", brMatch[pc - &code[0]]);
      printf("label%u:\n", (unsigned)(pc - &code[0]));
      break;
    }
  }
  printf("\n    ret\n\n");
  printf("kbdbuf:\n"
         "    db      254\n"
         "    db      0\n"
         "    times   256 db 0\n\n");
  printf("data:\n");
  return EXIT_SUCCESS;
}
如果你喂它 hello world 程序:
++++++++++[>+++++++>++++++++++>+++>+<<<<-]>++.>+.+++++++..+++.>++.<<+++++++++++++++.>.+++.------.--------.>+.>.
它将产生可编译的汇编代码:
; how to compile: nasm -f bin <input file with this code.asm> -o <output executable.com>
org 0x100
bits 16
    mov     bx, data
    mov     di, bx
    mov     cx, 30000
    xor     al, al
    cld
    rep     stosb
    jmp     code
print:
    mov     ah, 2
    cmp     byte [bx], 10
    jne     lprint1
    mov     dl, 13
    int     0x21
lprint1:
    mov     dl, [bx]
    int     0x21
    ret
input:
    cmp     byte [kbdbuf+1], 0
    jne     linput1
    mov     ah, 0xa
    mov     dx, kbdbuf
    int     0x21
    inc     byte [kbdbuf+1]
linput1:
    mov     al, [kbdbuf+2]
    cmp     al, 13
    jne     linput4
    mov     al, 10
linput4:
    mov     [bx], al
    mov     si, kbdbuf+3
    mov     di, kbdbuf+2
    xor     cx, cx
    dec     byte [kbdbuf+1]
    mov     cl, [kbdbuf+1]
    jz      linput3
linput2:
    lodsb
    stosb
    loop    linput2
linput3:
    ret
code:
    inc     byte [bx]
    inc     byte [bx]
    inc     byte [bx]
    inc     byte [bx]
    inc     byte [bx]
    inc     byte [bx]
    inc     byte [bx]
    inc     byte [bx]
    inc     byte [bx]
    inc     byte [bx]
label10:
    cmp     byte [bx], 0
    je      label41
    inc     bx
    inc     byte [bx]
    inc     byte [bx]
    inc     byte [bx]
    inc     byte [bx]
    inc     byte [bx]
    inc     byte [bx]
    inc     byte [bx]
    inc     bx
    inc     byte [bx]
    inc     byte [bx]
    inc     byte [bx]
    inc     byte [bx]
    inc     byte [bx]
    inc     byte [bx]
    inc     byte [bx]
    inc     byte [bx]
    inc     byte [bx]
    inc     byte [bx]
    inc     bx
    inc     byte [bx]
    inc     byte [bx]
    inc     byte [bx]
    inc     bx
    inc     byte [bx]
    dec     bx
    dec     bx
    dec     bx
    dec     bx
    dec     byte [bx]
    jmp     label10
label41:
    inc     bx
    inc     byte [bx]
    inc     byte [bx]
    call    print
    inc     bx
    inc     byte [bx]
    call    print
    inc     byte [bx]
    inc     byte [bx]
    inc     byte [bx]
    inc     byte [bx]
    inc     byte [bx]
    inc     byte [bx]
    inc     byte [bx]
    call    print
    call    print
    inc     byte [bx]
    inc     byte [bx]
    inc     byte [bx]
    call    print
    inc     bx
    inc     byte [bx]
    inc     byte [bx]
    call    print
    dec     bx
    dec     bx
    inc     byte [bx]
    inc     byte [bx]
    inc     byte [bx]
    inc     byte [bx]
    inc     byte [bx]
    inc     byte [bx]
    inc     byte [bx]
    inc     byte [bx]
    inc     byte [bx]
    inc     byte [bx]
    inc     byte [bx]
    inc     byte [bx]
    inc     byte [bx]
    inc     byte [bx]
    inc     byte [bx]
    call    print
    inc     bx
    call    print
    inc     byte [bx]
    inc     byte [bx]
    inc     byte [bx]
    call    print
    dec     byte [bx]
    dec     byte [bx]
    dec     byte [bx]
    dec     byte [bx]
    dec     byte [bx]
    dec     byte [bx]
    call    print
    dec     byte [bx]
    dec     byte [bx]
    dec     byte [bx]
    dec     byte [bx]
    dec     byte [bx]
    dec     byte [bx]
    dec     byte [bx]
    dec     byte [bx]
    call    print
    inc     bx
    inc     byte [bx]
    call    print
    inc     bx
    call    print
    ret
kbdbuf:
    db      254
    db      0
    times   256 db 0
data:
如果您编译它,您将能够在 DOS、Windows 9x/XP(可能是 32 位 Vista/7)和 DosBox 中运行它。
不出所料,输出是:
Hello World!
更新:上述代码中基于 DOS 的输入和输出例程可以被直接访问屏幕缓冲区和键盘端口所取代。键盘代码还需要处理键盘中断。在 x86 PC 上做起来并不难。你真的可以为一种语言实现一个编译器,让它在没有操作系统的裸硬件上运行。
您还应该看看Forth这正是给定环境的那种语言。而且很容易实施。比 C 容易得多。比 Brainfuck 难,在某种程度上可以与组装相媲美。
更新 2:这是一个不使用任何 DOS 或 BIOS 功能的小型(约 1KB 大小)brainfuck 解释器:
; file: bfint.asm
; compile: nasm.exe -f bin bfint.asm -o bfint.com
; run in: DOS, DosBox or equivalent
bits 16
org 0x100
section .text
SCREEN_WIDTH   equ 80
SCREEN_HEIGHT  equ 25
SCAN_BUF_SIZE  equ 256
MAX_CODE_SIZE  equ 20000
MAX_DATA_SIZE  equ 30000
    cld
    ; set new keyboard (IRQ1) ISR
    push    byte 0
    pop     es
    cli                         ; update ISR address w/ ints disabled
    mov     word [es:9*4], Irq1Isr
    mov     [es:9*4+2], cs
    sti
    push    cs
    pop     es
Restart:
    call    ClearScreen
    mov     si, MsgHello
    call    PrintStr
    mov     word [CodeSize], 0
    mov     byte [EnterCount], 0
WaitForKey:
    call    GetKey
    ; Escape erases code
    cmp     ah, 1      ; Escape
    je      Restart
    ; Non-characters are ignored
    cmp     al, 0      ; non-character key
    je      WaitForKey
    ; Enter is "printed" but not stored, use for formatting
    cmp     al, 10     ; Enter
    je      KeyEnter
    mov     byte [EnterCount], 0
    ; Backspace deletes last character
    cmp     al, 8      ; Backspace
    je      KeyBackspace
    ; Space is printed but not stored, use for formatting
    cmp     al, " "    ; Space
    je      PrintOnly
    ; 0 runs a test program
    cmp     al, "0"
    je      TestProgram
    ; Other chracters are stored as code
    mov     bx, [CodeSize]
    cmp     bx, MAX_CODE_SIZE
    jae     ErrCodeTooBig
    mov     [Code + bx], al
    inc     word [CodeSize]
PrintOnly:
    call    PrintChar
    jmp     WaitForKey
ErrCodeTooBig:
    mov     si, MsgCodeTooBig
    call    PrintStr
    mov     word [CodeSize], 0
    jmp     WaitForKey
KeyEnter:
    call    PrintChar
    inc     byte [EnterCount]
    cmp     byte [EnterCount], 1
    je      WaitForKey
    mov     byte [EnterCount], 0
    call    Execute
    jmp     WaitForKey
KeyBackspace:
    call    PrintChar
    cmp     word [CodeSize], 0
    je      WaitForKey
    dec     word [CodeSize]
    jmp     WaitForKey
TestProgram:
    mov     si, TestCode
    mov     di, Code
    mov     cx, TestCodeEnd - TestCode
    mov     [CodeSize], cx
    rep     movsb
    call    Execute
    jmp     WaitForKey
Execute:
    mov     si, Code ; code start
    xor     bp, bp ; instruction index
    mov     di, Data ; data start
    mov     cx, MAX_DATA_SIZE
    xor     al, al
    rep     stosb
    sub     di, MAX_DATA_SIZE
    xor     bx, bx ; data index
ExecuteLoop:
    cmp     bp, [CodeSize]
    jae     ExecuteDone
    mov     al, [bp+si]
    cmp     al, ">"
    je      IncPtr
    cmp     al, "<"
    je      DecPtr
    cmp     al, "+"
    je      IncData
    cmp     al, "-"
    je      DecData
    cmp     al, "."
    je      PrintData
    cmp     al, ","
    je      InputData
    cmp     al, "["
    je      While
    cmp     al, "]"
    je      EndWhile
    mov     si, MsgInvalidChar
    call    PrintStr
    call    PrintChar
    mov     al, 10
    call    PrintChar
    jmp     ExecuteDone
IncPtr:
    inc     bx
    jmp     ExecuteContinue
DecPtr:
    dec     bx
    jmp     ExecuteContinue
IncData:
    inc     byte [bx+di]
    jmp     ExecuteContinue
DecData:
    dec     byte [bx+di]
    jmp     ExecuteContinue
PrintData:
    mov     al, [bx+di]
    call    PrintChar
    jmp     ExecuteContinue
InputData:
    call    GetKey
    or      al, al
    jz      InputData
    mov     [bx+di], al
    jmp     ExecuteContinue
While:
    cmp     byte [bx+di], 0
    jne     ExecuteContinue
    mov     ax, 1
    mov     dx, "[]"
    call    FindMatchingBracket
ExecuteContinue:
    inc     bp
    jmp     ExecuteLoop
EndWhile:
    mov     ax, -1
    mov     dx, "]["
    call    FindMatchingBracket
    jmp     ExecuteLoop
ExecuteDone:
    mov     word [CodeSize], 0
    mov     si, MsgCompleted
    jmp     PrintStr
FindMatchingBracket:
    xor     cx, cx
FindMatchingBracket1:
    cmp     byte [bp+si], dl
    jne     FindMatchingBracket2
    inc     cx
    jmp     FindMatchingBracket3
FindMatchingBracket2:
    cmp     byte [bp+si], dh
    jne     FindMatchingBracket3
    dec     cx
    jnz     FindMatchingBracket3
    ret
FindMatchingBracket3:
    add     bp, ax
    jmp     FindMatchingBracket1
; Inputs:
; AL = ASCII character code
PrintChar:
    ; assuming it's a color text mode (not monochrome or graphics)
    pusha
    push    es
    push    word 0xb800
    pop     es
    mov     bx, [CursorPos]
    cmp     al, 8
    je      PrintCharBackSpace
    cmp     al, 10
    je      PrintCharBackLF
    cmp     al, 13
    je      PrintCharBackCR
    mov     [es:bx], al
    call    AdvanceCursorPosition
    jmp     PrintCharDone
PrintCharBackSpace:
    ; move the cursor back and erase the last character
    or      bx, bx
    jz      PrintCharDone
    dec     bx
    dec     bx
    mov     word [es:bx], 0x0720
    jmp     PrintCharSetCursorPos
PrintCharBackLF:
    ; move the cursor to the beginning of the next line - '\n' behavior
    add     bx, SCREEN_WIDTH * 2
    cmp     bx, SCREEN_WIDTH * SCREEN_HEIGHT * 2
    jc      PrintCharBackCR
    sub     bx, SCREEN_WIDTH * 2
    call    ScrollUp
PrintCharBackCR:
    ; move the cursor to the beginning of the current line - '\r' behavior
    mov     ax, SCREEN_WIDTH * 2
    xchg    ax, bx
    xor     dx, dx
    div     bx
    mul     bx
    mov     bx, ax
PrintCharSetCursorPos:
    mov     [CursorPos], bx
    shr     bx, 1
    call    SetCursorPosition
PrintCharDone:
PopEsAllRet:
    pop     es
    popa
    ret
ClearScreen:
    ; assuming it's a color text mode (not monochrome or graphics)
    pusha
    push    es
    push    word 0xb800
    pop     es
    xor     di, di
    mov     cx, SCREEN_WIDTH * SCREEN_HEIGHT
    mov     ax, 0x0720 ; character = space, color = lightgray on black
    rep     stosw
    xor     bx, bx
    mov     [CursorPos], bx
    call    SetCursorPosition
    jmp     PopEsAllRet
ScrollUp:
    ; assuming it's a color text mode (not monochrome or graphics)
    pusha
    push    es
    push    ds
    push    word 0xb800
    pop     es
    push    es
    pop     ds
    mov     si, SCREEN_WIDTH * 2
    xor     di, di
    mov     cx, SCREEN_WIDTH * (SCREEN_HEIGHT - 1)
    rep     movsw
    mov     cx, SCREEN_WIDTH
    mov     ax, 0x0720 ; character = space, color = lightgray on black
    rep     stosw
    pop     ds
    jmp     PopEsAllRet
; Inputs:
; DS:SI = address of NUL-terminated ASCII string
PrintStr:
    pusha
PrintStr1:
    lodsb
    or      al, al
    jz      PrintStrDone
    call    PrintChar
    jmp     PrintStr1
PrintStrDone:
    popa
    ret
; Inputs:
; BX = Y * SCREEN_WIDTH + X
SetCursorPosition:
    ; assuming it's a color text mode (not monochrome or graphics)
    pusha
%if 0
    mov     dx, 0x3d4
    mov     al, 0x0f
    out     dx, al
    inc     dx
    mov     al, bl
    out     dx, al
    dec     dx
    mov     al, 0x0e
    out     dx, al
    inc     dx
    mov     al, bh
    out     dx, al
%else
    mov     dx, 0x3d4
    mov     al, 0x0f
    mov     ah, bl
    out     dx, ax
    dec     al
    mov     ah, bh
    out     dx, ax
%endif
    popa
    ret
AdvanceCursorPosition:
    ; assuming it's a color text mode (not monochrome or graphics)
    pusha
    mov     ax, [CursorPos]
    inc     ax
    inc     ax
    cmp     ax, SCREEN_WIDTH * SCREEN_HEIGHT * 2
    jc      AdvanceCursorPosition1
    sub     ax, SCREEN_WIDTH * 2
    call    ScrollUp
AdvanceCursorPosition1:
    mov     [CursorPos], ax
    shr     ax, 1
    xchg    ax, bx
    call    SetCursorPosition
    popa
    ret
; Outputs:
; AH = scan code
; AL = character
GetKey:
    push    bx
    push    si
GetKeyRepeat:
    mov     ax, [ScanWriteIdx]
    mov     si, [ScanReadIdx]
    sub     ax, si
    jz      GetKeyRepeat
    mov     bx, si
    mov     ax, [ScanBuf + bx + si]
    inc     si
    and     si, SCAN_BUF_SIZE - 1
    mov     [ScanReadIdx], si
    pop     si
    pop     bx
    ret
Irq1Isr:
    pusha
    push    ds
    push    cs
    pop     ds
    ; read keyboard scan code
    in      al, 0x60
    cmp     al, 0x2a ; Left Shift down
    jne     Irq1Isr1
    or      byte [Shift], 1
Irq1Isr1:
    cmp     al, 0x36 ; Right Shift down
    jne     Irq1Isr2
    or      byte [Shift], 2
Irq1Isr2:
    cmp     al, 0xaa ; Left Shift up
    jne     Irq1Isr3
    and     byte [Shift], ~1
Irq1Isr3:
    cmp     al, 0xb6 ; Right Shift up
    jne     Irq1Isr4
    and     byte [Shift], ~2
Irq1Isr4:
    test    al, 0x80
    jnz     Irq1IsrEois ; key released
    mov     ah, al
    cmp     al, 58
    jc      Irq1Isr5
    xor     al, al   ; don't translate non-character keys
    jmp     Irq1Isr7
Irq1Isr5:
    mov     bx, ScanToChar
    cmp     byte [Shift], 0
    je      Irq1Isr6
    add     bx, ScanToCharShift - ScanToChar
Irq1Isr6:
    xlatb
Irq1Isr7:
    mov     bx, [ScanWriteIdx]
    mov     di, bx
    mov     [ScanBuf + bx + di], ax
    inc     bx
    and     bx, SCAN_BUF_SIZE - 1
    mov     [ScanWriteIdx], bx
Irq1IsrEois:
%if 0
    ; send EOI to XT keyboard
    in      al, 0x61
    mov     ah, al
    or      al, 0x80
    out     0x61, al
    mov     al, ah
    out     0x61, al
%endif
    ; send EOI to master PIC
    mov     al, 0x20
    out     0x20, al
    pop     ds
    popa
    iret
ScanToChar:
    db      0 ; unused
    db      0 ; Escape
    db      "1234567890-="
    db      8 ; Backspace
    db      9 ; Tab
    db      "qwertyuiop[]"
    db      10 ; Enter
    db      0 ; Ctrl
    db      "asdfghjkl;'`"
    db      0 ; Left Shift
    db      "\zxcvbnm,./"
    db      0 ; Right Shift
    db      0 ; Print Screen
    db      0 ; Alt
    db      " " ; Space
ScanToCharShift:
    db      0 ; unused
    db      0 ; Escape
    db      "!@#$%^&*()_+"
    db      8 ; Backspace
    db      9 ; Tab
    db      "QWERTYUIOP{}"
    db      10 ; Enter
    db      0 ; Ctrl
    db      'ASDFGHJKL:"~'
    db      0 ; Left Shift
    db      "|ZXCVBNM<>?"
    db      0 ; Right Shift
    db      0 ; Print Screen
    db      0 ; Alt
    db      " " ; Space
MsgHello:
    db      "Brainfuck Interpreter", 10, 10
    db      "Press 0 to run test code OR", 10
    db      "Type your code.", 10
    db      "Use Esc to erase it all or Backspace to delete last character.", 10
    db      "Press Enter twice to run it.", 10, 10, 0
MsgCodeTooBig:
    db      10, "Code's too big", 10, 0
MsgCompleted:
    db      10, "Code's completed", 10, 0
MsgInvalidChar:
    db      10, "Invalid character: ", 0
Shift           db      0
CursorPos       dw      0
ScanReadIdx     dw      0
ScanWriteIdx    dw      0
EnterCount      db      0
CodeSize        dw      0
TestCode:
    ; Hello World!
    db "++++++++++[>+++++++>++++++++++>+++>+<<<<-]>++.>+.+++++++..+++.>++.<<+++++++++++++++.>.+++.------.--------.>+.>."
    ; Squares of 0 through 100
;    db "++++[>+++++<-]>[<+++++>-]+<+[>[>+>+<<-]++>>[<<+>>-]>>>[-]++>[-]+>>>+[[-]++++++>>>]<<<[[<++++++++<++>>-]+<.<[>----<-]<]<<[>>>>>[>>>[-]+++++++++<[>-<-]+++++++++>[-[<->-]+[<<<]]<[>+<-]>]<<-]<<-]"
    ; ROT13
;    db "+[,+[-[>+>+<<-]>[<+>-]+>>++++++++[<-------->-]<-[<[-]>>>+[<+<+>>-]<[>+<-]<[<++>>>+[<+<->>-]<[>+<-]]>[<]<]>>[-]<<<[[-]<[>>+>+<<<-]>>[<<+>>-]>>++++++++[<-------->-]<->>++++[<++++++++>-]<-<[>>>+<<[>+>[-]<<-]>[<+>-]>[<<<<<+>>>>++++[<++++++++>-]>-]<<-<-]>[<<<<[-]>>>>[<<<<->>>>-]]<<++++[<<++++++++>>-]<<-[>>+>+<<<-]>>[<<+>>-]+>>+++++[<----->-]<-[<[-]>>>+[<+<->>-]<[>+<-]<[<++>>>+[<+<+>>-]<[>+<-]]>[<]<]>>[-]<<<[[-]<<[>>+>+<<<-]>>[<<+>>-]+>------------[<[-]>>>+[<+<->>-]<[>+<-]<[<++>>>+[<+<+>>-]<[>+<-]]>[<]<]>>[-]<<<<<------------->>[[-]+++++[<<+++++>>-]<<+>>]<[>++++[<<++++++++>>-]<-]>]<[-]++++++++[<++++++++>-]<+>]<.[-]+>>+<]>[[-]<]<]"
TestCodeEnd:
section .bss
ScanBuf:
    resw SCAN_BUF_SIZE
Code:
    resb MAX_CODE_SIZE
Data:
    resb MAX_DATA_SIZE
如果您想将 DOS(作为宿主环境)和 NASM 排除在外,欢迎您手动对上述汇编代码进行编码,制作一张可启动软盘并启动它。