265

如何以编程方式设置InitialViewController情节提要?我想根据某些情况将我的故事板打开到不同的视图,这些情况可能因发布而异。

4

24 回答 24

479

如何没有一个虚拟的初始视图控制器

确保所有初始视图控制器都有 Storyboard ID。

在情节提要中,取消选中第一个视图控制器中的“是初始视图控制器”属性。

如果您此时运行您的应用程序,您将阅读

无法为 UIMainStoryboardFile 'MainStoryboard' 实例化默认视图控制器 - 也许未设置指定的入口点?

您会注意到应用程序委托中的 window 属性现在为零。

在应用程序的设置中,转到您的目标和Info选项卡。有明确的价值Main storyboard file base name。在General选项卡上,清除 的值Main Interface。这将删除警告。

application:didFinishLaunchingWithOptions:在应用委托的方法中创建窗口和所需的初始视图控制器:

- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
    self.window = [[UIWindow alloc] initWithFrame:UIScreen.mainScreen.bounds];

    UIStoryboard *storyboard = [UIStoryboard storyboardWithName:@"MainStoryboard" bundle:nil];

    UIViewController *viewController = // determine the initial view controller here and instantiate it with [storyboard instantiateViewControllerWithIdentifier:<storyboard id>];

    self.window.rootViewController = viewController;
    [self.window makeKeyAndVisible];

    return YES;
}
于 2013-02-17T21:00:21.087 回答
125

对于所有Swift爱好者,这里是@Travis翻译成SWIFT的答案:

@Travis在 Objective C 代码之前解释的事情。然后,

func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool {

    self.window = UIWindow(frame: UIScreen.mainScreen().bounds)
    let mainStoryboard: UIStoryboard = UIStoryboard(name: "Main", bundle: nil)
    var exampleViewController: ExampleViewController = mainStoryboard.instantiateViewControllerWithIdentifier("ExampleController") as! ExampleViewController

    self.window?.rootViewController = exampleViewController

    self.window?.makeKeyAndVisible()

    return true
}

ExampleViewController将是您想要展示的新的初始视图控制器。

步骤说明:

  1. 创建一个与当前窗口大小相同的新窗口,并将其设置为我们的主窗口
  2. 实例化一个故事板,我们可以用它来创建我们新的初始视图控制器
  3. 根据 Storyboard ID 实例化我们新的初始视图控制器
  4. 将我们新窗口的根视图控制器设置为我们刚刚启动的新控制器
  5. 使我们的新窗口可见

享受和快乐的编程!

于 2014-12-07T13:56:49.007 回答
47

您可以以编程方式设置关键窗口的 rootViewController(BOOL)application:(UIApplication *)application willFinishLaunchingWithOptions:(NSDictionary *)launchOptions

例如:

- (BOOL)application:(UIApplication *)application willFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
    if (shouldShowAnotherViewControllerAsRoot) {
        UIStoryboard *storyboard = self.window.rootViewController.storyboard;
        UIViewController *rootViewController = [storyboard instantiateViewControllerWithIdentifier:@"rootNavigationController"];
        self.window.rootViewController = rootViewController;
        [self.window makeKeyAndVisible];
    }

    return YES;
}
于 2013-10-01T15:20:10.467 回答
21

斯威夫特 5

如果您没有在情节提要中将 ViewController 设置为初始 ViewController,则需要做 2 件事:

  1. 转到您的项目 TARGETS,选择您的项目 -> 常规 -> 清除主界面字段。
  2. 始终在项目 TARGETS 中,现在转到 Info -> Application Scene Manifest -> Scene Configuration -> Application Session Role -> Item0 (Default Configuration) -> 删除情节提要名称字段。

最后,您现在可以在 SceneDelegate 中添加代码:

func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
    // Use this method to optionally configure and attach the UIWindow `window` to the provided UIWindowScene `scene`.
    // If using a storyboard, the `window` property will automatically be initialized and attached to the scene.
    // This delegate does not imply the connecting scene or session are new (see `application:configurationForConnectingSceneSession` instead).
    guard let windowScene = (scene as? UIWindowScene) else { return }

    window = UIWindow(windowScene: windowScene)


    let storyboard = UIStoryboard(name: "Main", bundle: nil)
    // Make sure you set an Storyboard ID for the view controller you want to instantiate
    window?.rootViewController = storyboard.instantiateViewController(withIdentifier: identifier)
    window?.makeKeyAndVisible()

}
于 2020-04-27T23:21:49.847 回答
15

Swift 3:更新@victor-sigler 的代码

func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
    self.window = UIWindow(frame: UIScreen.main.bounds)

    // Assuming your storyboard is named "Main"
    let mainStoryboard: UIStoryboard = UIStoryboard(name: "Main", bundle: nil)

    // Add code here (e.g. if/else) to determine which view controller class (chooseViewControllerA or chooseViewControllerB) and storyboard ID (chooseStoryboardA or chooseStoryboardB) to send the user to

    if(condition){
        let initialViewController: chooseViewControllerA = mainStoryboard.instantiateViewController(withIdentifier: "chooseStoryboardA") as! chooseViewControllerA
        self.window?.rootViewController = initialViewController
    )
    }else{
        let initialViewController: chooseViewControllerB = mainStoryboard.instantiateViewController(withIdentifier: "chooseStoryboardB") as! chooseViewControllerB
        self.window?.rootViewController = initialViewController
    )

    self.window?.makeKeyAndVisible(

    return true
}
于 2017-01-15T23:02:06.980 回答
10

您可以将 Navigation rootviewcontroller 设置为主视图控制器。这个想法可以根据应用程序要求用于自动登录。

UIStoryboard *mainStoryboard = [UIStoryboard storyboardWithName:@"Main" bundle: nil];

UIViewController viewController = (HomeController*)[mainStoryboard instantiateViewControllerWithIdentifier: @"HomeController"];

UINavigationController navController = [[UINavigationController alloc] initWithRootViewController:viewController];

 self.window.rootViewController = navController;

if (NSFoundationVersionNumber > NSFoundationVersionNumber_iOS_6_1) {

    // do stuff for iOS 7 and newer

    navController.navigationBar.barTintColor = [UIColor colorWithRed:88/255.0 green:164/255.0 blue:73/255.0 alpha:1.0];

    navController.navigationItem.leftBarButtonItem.tintColor = [UIColor colorWithRed:88/255.0 green:164/255.0 blue:73/255.0 alpha:1.0];

    navController.navigationBar.tintColor = [UIColor whiteColor];

    navController.navigationItem.titleView.tintColor = [UIColor whiteColor];

    NSDictionary *titleAttributes =@{

                                     NSFontAttributeName :[UIFont fontWithName:@"Helvetica-Bold" size:14.0],

                                     NSForegroundColorAttributeName : [UIColor whiteColor]

                                     };

    navController.navigationBar.titleTextAttributes = titleAttributes;

    [[UIApplication sharedApplication] setStatusBarStyle:UIStatusBarStyleLightContent];

}

else {

    // do stuff for older versions than iOS 7

    navController.navigationBar.tintColor = [UIColor colorWithRed:88/255.0 green:164/255.0 blue:73/255.0 alpha:1.0];



    navController.navigationItem.titleView.tintColor = [UIColor whiteColor];

}

[self.window makeKeyAndVisible];

对于 StoryboardSegue 用户

UIStoryboard *mainStoryboard = [UIStoryboard storyboardWithName:@"Main" bundle: nil];

// Go to Login Screen of story board with Identifier name : LoginViewController_Identifier

LoginViewController *loginViewController = (LoginViewController*)[mainStoryboard instantiateViewControllerWithIdentifier:@“LoginViewController_Identifier”];

navigationController = [[UINavigationController alloc] initWithRootViewController:testViewController];

self.window.rootViewController = navigationController;

[self.window makeKeyAndVisible];

// Go To Main screen if you are already Logged In Just check your saving credential here

if([SavedpreferenceForLogin] > 0){
    [loginViewController performSegueWithIdentifier:@"mainview_action" sender:nil];
}

谢谢

于 2015-10-07T15:22:47.633 回答
7

打开 mainstoryboard,选择你要先启动的视图,然后打开 Utilities--> Attributes。在“视图控制器”下方,您会看到“是初始视图控制器”单选按钮。只需选择它。

--- 对于修改后的问题:

也许你可以试试这个:在初始视图的 ViewDidLoad 部分编写一个方法,当该方法在应用程序启动时运行时,方法会触发另一个视图的 segue。

于 2012-05-03T09:42:39.510 回答
3

我不认为这是可能的。相反,您可以拥有一个初始控制器,它将与不同的视图控制器具有 segues。在启动时,您可以决定以编程方式执行哪个 segue。

于 2012-05-03T10:11:02.563 回答
3

如果您在 iOS 13+ 中使用场景委托:

确保在您的Info.plist文件中找到该行:

Application Scene Manifest > Scene Configuration > Application Session Role > Item 0

并删除对 Main Storyboard 的引用。否则,您将收到关于未能从情节提要中实例化的相同警告。

此外,将代码从应用程序委托移动到场景委托方法scene(_:willConnectTo:options:),因为这是现在处理生命周期事件的地方。

于 2020-05-07T20:28:03.373 回答
3

您可以initial view controller使用 Interface Builder 以及以编程方式进行设置。

以下是以编程方式使用的方法。

目标-C:

        self.window = [[UIWindow alloc] initWithFrame:UIScreen.mainScreen.bounds];
        UIStoryboard *storyboard = [UIStoryboard storyboardWithName:@"MainStoryboard" bundle:nil];

        UIViewController *viewController = [storyboard instantiateViewControllerWithIdentifier:@"HomeViewController"]; // <storyboard id>

        self.window.rootViewController = viewController;
        [self.window makeKeyAndVisible];

        return YES;

斯威夫特:

        self.window = UIWindow(frame: UIScreen.mainScreen().bounds)
        let mainStoryboard: UIStoryboard = UIStoryboard(name: "Main", bundle: nil)

        var objMainViewController: MainViewController = mainStoryboard.instantiateViewControllerWithIdentifier("MainController") as! MainViewController

        self.window?.rootViewController = objMainViewController

        self.window?.makeKeyAndVisible()

        return true
于 2016-05-13T11:55:38.680 回答
3

另一个使用Swift 3Swift 4避免强制转换的解决方案是这样的

func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
    self.window = UIWindow(frame: UIScreen.main.bounds)
    let storyboard = UIStoryboard(name: "Main", bundle: nil)
    guard let viewController = storyboard.instantiateViewController(withIdentifier: "YourViewController") as? YourViewController else {
        return false
    }
    self.window?.rootViewController = viewController
    self.window?.makeKeyAndVisible()
    return true
}

下面是使用 withUINavigationController

func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
    self.window = UIWindow(frame: UIScreen.main.bounds)
    let storyboard = UIStoryboard(name: "Main", bundle: nil)
    guard let viewController = storyboard.instantiateViewController(withIdentifier: "YourViewController") as? YourViewController else {
        return false
    }
    let navigationController = UINavigationController(rootViewController: viewController)
    self.window?.rootViewController = navigationController
    self.window?.makeKeyAndVisible()
    return true
}
于 2017-08-04T09:26:12.967 回答
3

您可以在AppDelegate.swift其中添加以下代码:

let sb = UIStoryboard(name: "Main", bundle: nil)
let vc = sb.instantiateViewController(withIdentifier: "YourViewController_StorboardID")
self.window?.rootViewController = vc
self.window?.makeKeyAndVisible()

当然,您需要实现您的逻辑,根据您将选择合适的视图控制器的标准。

另外,不要忘记添加身份(选择故事板 -> 控制器场景 -> 显示身份检查器 -> 分配 StorboardID)。

于 2017-05-17T11:06:28.347 回答
2

我创建了一个路由类来处理动态导航并保持干净的 AppDelegate 类,我希望它对其他人也有帮助。

//
//  Routing.swift
// 
//
//  Created by Varun Naharia on 02/02/17.
//  Copyright © 2017 TechNaharia. All rights reserved.
//

import Foundation
import UIKit
import CoreLocation

class Routing {

    class func decideInitialViewController(window:UIWindow){
        let userDefaults = UserDefaults.standard
        if((Routing.getUserDefault("isFirstRun")) == nil)
        {
            Routing.setAnimatedAsInitialViewContoller(window: window)
        }
        else if((userDefaults.object(forKey: "User")) != nil)
        {
            Routing.setHomeAsInitialViewContoller(window: window)
        }
        else
        {
            Routing.setLoginAsInitialViewContoller(window: window)
        }

    }

    class func setAnimatedAsInitialViewContoller(window:UIWindow) {
        Routing.setUserDefault("Yes", KeyToSave: "isFirstRun")
        let mainStoryboard: UIStoryboard = UIStoryboard(name: "Main", bundle: nil)
        let animatedViewController: AnimatedViewController = mainStoryboard.instantiateViewController(withIdentifier: "AnimatedViewController") as! AnimatedViewController

        window.rootViewController = animatedViewController
        window.makeKeyAndVisible()
    }

    class func setHomeAsInitialViewContoller(window:UIWindow) {
        let userDefaults = UserDefaults.standard
        let decoded  = userDefaults.object(forKey: "User") as! Data
        User.currentUser = NSKeyedUnarchiver.unarchiveObject(with: decoded) as! User

        if(User.currentUser.userId != nil && User.currentUser.userId != "")
        {
            let mainStoryboard: UIStoryboard = UIStoryboard(name: "Main", bundle: nil)
            let homeViewController: HomeViewController = mainStoryboard.instantiateViewController(withIdentifier: "HomeViewController") as! HomeViewController
            let loginViewController: UINavigationController = mainStoryboard.instantiateViewController(withIdentifier: "LoginNavigationViewController") as! UINavigationController
            loginViewController.viewControllers.append(homeViewController)
            window.rootViewController = loginViewController
        }
        window.makeKeyAndVisible()
    }

    class func setLoginAsInitialViewContoller(window:UIWindow) {
        let mainStoryboard: UIStoryboard = UIStoryboard(name: "Main", bundle: nil)
        let loginViewController: UINavigationController = mainStoryboard.instantiateViewController(withIdentifier: "LoginNavigationViewController") as! UINavigationController

        window.rootViewController = loginViewController
        window.makeKeyAndVisible()
    }

  class func setUserDefault(_ ObjectToSave : Any?  , KeyToSave : String)
    {
        let defaults = UserDefaults.standard

        if (ObjectToSave != nil)
        {

            defaults.set(ObjectToSave, forKey: KeyToSave)
        }

        UserDefaults.standard.synchronize()
    }

    class func getUserDefault(_ KeyToReturnValye : String) -> Any?
    {
        let defaults = UserDefaults.standard

        if let name = defaults.value(forKey: KeyToReturnValye)
        {
            return name as Any
        }
        return nil
    }

    class func removetUserDefault(_ KeyToRemove : String)
    {
        let defaults = UserDefaults.standard
        defaults.removeObject(forKey: KeyToRemove)
        UserDefaults.standard.synchronize()
    }

}

在你的 AppDelegate 中调用这个

 self.window = UIWindow(frame: UIScreen.main.bounds)
 Routing.decideInitialViewController(window: self.window!)
于 2017-06-14T09:24:01.233 回答
1

前几天我也遇到过同样的情况。一个非常简单的技巧解决了这个问题。我在launch2之前设置了隐藏我的初始视图控制器。如果初始视图控制器是正确的控制器,它在 viewDidLoad 中设置为可见。否则,对所需的视图控制器执行 segue。它在 iOS 6.1 及更高版本中完美运行。我确信它适用于早期版本的 iOS。

于 2014-01-03T19:42:54.677 回答
1
 func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
        self.window = UIWindow(frame: UIScreen.main.bounds)
        let storyboard = UIStoryboard(name: "Main", bundle: nil)
        if (PreferenceHelper.getAccessToken() != "") {
            let initialViewController = storyboard.instantiateViewController(withIdentifier: "your View Controller Identifier")
            self.window?.rootViewController = initialViewController
        } else {
            let initialViewController = storyboard.instantiateViewController(withIdentifier: "your View Controller identifier")
            self.window?.rootViewController = initialViewController
        }
        self.window?.makeKeyAndVisible()
        return true
    }

/*
use your view Controller identifier must use it doubles quotes**strong text**
于 2018-05-30T09:14:50.240 回答
1
let mainStoryboard = UIStoryboard(name: "Main", bundle: nil)
let vc = mainStoryboard.instantiateViewController(withIdentifier: "storyBoardid") as! ViewController
let navigationController = UINavigationController(rootViewController: vc)
UIApplication.shared.delegate.window?.rootViewController = navigationController

另一种方式是呈现viewController,

let mainStoryboard = UIStoryboard(name: "Main", bundle: nil)
let vc = mainStoryboard.instantiateViewController(withIdentifier: "storyBoardid") as! ViewController
self.present(vc,animated:true,completion:nil)

首先,您需要创建情节提要的对象,然后更改根目录(如果需要),然后引用特定的视图控制器,该视图控制器被推送当前视图控制器(如果您更改根目录),否则它只是呈现新的视图控制器,您可以

于 2017-12-07T08:53:56.923 回答
1

Swift 5 或更高版本# 通过这个简单的代码制作路由视图控制器。如果您使用的是 xcode 11 或更高版本,请先var window: UIWindow?在 AppDelegate 中初始化

let rootVC = mainStoryboard.instantiateViewController(withIdentifier: "YOURCONTROLLER") as! YOURCONTROLLER

        navigationController.setNavigationBarHidden(true, animated: true)
        UIApplication.shared.windows.first?.rootViewController = UINavigationController.init(rootViewController: rootVC)
        UIApplication.shared.windows.first?.makeKeyAndVisible()
于 2020-02-26T07:33:39.847 回答
1

找到简单的解决方案 - 无需从情节提要和编辑项目信息选项卡中删除“初始视图控制器检查”并使用makeKeyAndVisible,只需放置

self.window.rootViewController = rootVC;

- (BOOL) application:didFinishLaunchingWithOptions:
于 2016-10-01T05:48:15.390 回答
1

斯威夫特 4,Xcode 9

AppDelegate.swift文件中

func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
    let storyboard = UIStoryboard(name: "Main", bundle: nil)
    let firstVC = storyboard.instantiateViewController(withIdentifier: "firstViewController") as! firstViewController
    self.window?.rootViewController = firstVC
}
于 2018-02-09T17:42:22.067 回答
1

如果您不想更改 applicationDidFinish,可以执行以下技巧:

将导航控制器设置为初始视图控制器并为其分配自定义类“MyNavigationController”。然后你可以在 viewDidLoad 期间调整它的根视图控制器——它将覆盖你在故事板中设置的根视图控制器。

class MyNavigationController: UINavigationController {
    override func viewDidLoad() {
        super.viewDidLoad()
        if !isLoggedIn() {
            viewControllers = [R.storyboard.authentication.loginView()!]
        }
    }

    private func isLoggedIn() -> Bool {
        return false
    }

}
于 2020-06-08T19:29:50.290 回答
1

感谢在 AppDelegate 中对此进行了如下修改:

func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) ->     Bool {
//Some code to check value of pins

if pins! == "Verified"{
        print(pins)
        self.window = UIWindow(frame: UIScreen.mainScreen().bounds)
        let mainStoryboard: UIStoryboard = UIStoryboard(name: "HomePage", bundle: nil)
        let exampleViewController: UINavigationController = mainStoryboard.instantiateViewControllerWithIdentifier("SBHP") as! UINavigationController

        self.window?.rootViewController = exampleViewController

        self.window?.makeKeyAndVisible()
    }else{
        print(pins)
        self.window = UIWindow(frame: UIScreen.mainScreen().bounds)
        let mainStoryboard: UIStoryboard = UIStoryboard(name: "Main", bundle: nil)
        let exampleViewController: UINavigationController = mainStoryboard.instantiateViewControllerWithIdentifier("SBUser") as! UINavigationController

        self.window?.rootViewController = exampleViewController

        self.window?.makeKeyAndVisible()
    }
于 2016-05-15T07:09:41.253 回答
0

Xcode 12.4 斯威夫特 5

SceneDelegate.Swift

func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
    guard let windowScene = (scene as? UIWindowScene) else { return }
    let window = UIWindow(windowScene: windowScene)
    let storyboard = UIStoryboard(name: "Main", bundle: nil)
    window.rootViewController = storyboard.instantiateViewController(withIdentifier: "UserViewController") as! UserViewController
    
    self.window = window
    window.makeKeyAndVisible()
}

您可以添加视图控制器场景将显示的条件

于 2021-03-01T18:28:09.650 回答
0

使用 Storyboards(而不是 Main)设置初始 ViewController

[Swift 5 和 Xcode 11]

  1. Main.storyboard-> 视图控制器 -> 属性检查器 -> 取消选中Is Initial View Controller

  2. 应用程序目标 -> 常规 -> 全部删除Main Interface

  3. 编辑应用委托

@main
class AppDelegate: UIResponder, UIApplicationDelegate {
    
    var window: UIWindow?

    func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
        // Override point for customization after application launch.
        self.window = UIWindow(frame: UIScreen.main.bounds)
        
        let storyboard: UIStoryboard = UIStoryboard(name: "SomeStoryboard", bundle: nil) //SomeStoryboard  is name of .storyboard
        let viewController: ViewController = storyboard.instantiateViewController(withIdentifier: "someStoryboardId") as! ViewController //someStoryboardId is Storyboard ID

        self.window?.rootViewController = viewController
        self.window?.makeKeyAndVisible()

        return true
    }
}
于 2021-06-22T10:12:05.257 回答
-3

选择要首先打开的视图控制器并转到属性检查器。转到初始场景并检查初始视图控制器选项。

现在这将是您的初始视图控制器,它将在应用程序启动时首先打开。

于 2012-05-03T09:41:51.127 回答