1

我的代码是这个

try
    {
        //Connect to the login server
        socket = new Socket(hostName , 15000);
        out = new ObjectOutputStream(socket.getOutputStream());
        input = new ObjectInputStream(socket.getInputStream());

                    .. //perform the login , if the login succeed make answ=1;
    }
    catch (UnknownHostException e) {
        System.err.println("Unknown host: " + hostName);
        StatusLabel.setText("Unknown host");
    }
    catch (ConnectException e) {
        System.err.println("Connection refused by host: " + hostName);
        StatusLabel.setText("Connection refused by host, server is down.");
    }
    catch (IOException e) {
        e.printStackTrace();
    }
    finally {
        try 
        {
            //Finaly closing the connection
            socket.close();
            System.out.flush();
            System.out.println("Socket Closed");
                            //closing the output and input stream
            out.close();
            input.close();
            setVisible(false); //closing the window
        }
        catch (IOException e ) {
            System.out.println("Couldn't close socket");
        }
    }
    if(answ==1) //if the login suceed start the class for the game
    {
        Gumoku_Graphics g = new Gumoku_Graphics();
        g.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        g.Play();
    }

在 Gumoku_Graphics() 我调用这个类来执行与游戏服务器的连接

Game n = new Game();
status=n.Connection();

这是

 public int Connection()  
{
    try {
        socket = new Socket(hostName, 15432);
        System.out.println("socket ok\n");

        out = new ObjectOutputStream(socket.getOutputStream());
        System.out.println("out ok\n");


        input = new ObjectInputStream(socket.getInputStream());
        System.out.println("socket,out,input ok\n");
        return 1;
    }

    catch (UnknownHostException e) {
        System.err.println("Unknown host: " + hostName);
        return 0;
    }
    catch (ConnectException e) {
        System.err.println("Connection refused by host: " + hostName);
        return 0;
    }
    catch (IOException e) {
        e.printStackTrace();
        return 0;
    }
}

并且每次它停止在“input = new ObjectInputStream(socket.getInputStream());” 它不能做到这一点,它卡在那里。它打印“socket ok”,“out ok”,然后卡在那里。有什么问题?我究竟做错了什么?

4

1 回答 1

2

ObjectInputStream 文档

创建一个从指定 InputStream 读取的 ObjectInputStream。从流中读取序列化流标头并进行验证。此构造函数将阻塞,直到相应的 ObjectOutputStream 已写入并刷新标头。

正如引用的那样,调用将阻塞,直到可以读取标题。在此调用可以继续之前,您需要有一些数据从套接字到达。

于 2012-04-30T18:05:05.613 回答