I'm working on a game and I have a bunch of animating movie clips moving at the same time. Normally my games just have simple shapes, but this time I'm upping the production value by going inside each movieclip and using the pencil tool to draw a nice image with shading, etc. It's a lot of lines.
The problem is that when I go to animate these, then the framerate drops to about 2 fps. I have about 10-20 objects animating at the same time.
Things I've tried: - Using Flash's Optimize feature (No change) - Exporting the line drawings as a png and then reimporting (Helped some, but quality went down, and it still was only about 10fps)
What can I do to have great looking flash art and animations but still keep framerate high? I know there must be a standard workflow here that I'm missing.
Thanks so much!