对不起,如果这个问题有点模糊,但这最近让我发疯了。这没什么太复杂的,但我想做的就是让变量“ targetVariable ”受到公式的影响。实际问题在于引用变量(在这种情况下为“ masterVolume ”)不受公式影响,而是“ targetVariable ”。我在脚本底部运行“ makeSlider ”函数。这是代码:
var masterVolume:Number = 0;
var panning:Number = 0;
function makeSlider(sliderType, X, Y, targetVariable) {
var sliderHandle:MovieClip = new sliderType();
addChild(sliderHandle);
sliderHandle.x = X;
sliderHandle.y = Y;
var dragging:Boolean = false;
stage.addEventListener(Event.ENTER_FRAME, updateSlider);
function updateSlider(e:Event):void {
panning = (mouseX/(stage.stageWidth/2))-1;
targetVariable = ((sliderHandle.x-bar.x)/bar.width);
output.text = masterVolume.toString();
if (dragging == true && mouseX >= bar.x && mouseX <= (bar.x + bar.width)) {
sliderHandle.x = mouseX;
}
}
sliderHandle.addEventListener(MouseEvent.MOUSE_DOWN, beginDrag);
function beginDrag(e:MouseEvent):void {
dragging = true;
}
stage.addEventListener(MouseEvent.MOUSE_UP, endDrag);
function endDrag(e:MouseEvent):void {
dragging = false;
}
}
function playSound(target, intensity:Number, pan:Number) {
var sound:Sound = new target();
var transformer:SoundTransform = new SoundTransform(intensity, pan);
var channel:SoundChannel = new SoundChannel();
channel=sound.play();
channel.soundTransform = transformer;
}
stage.addEventListener(MouseEvent.MOUSE_DOWN, make);
function make(e:MouseEvent):void {
playSound(test, masterVolume, panning);
}
makeSlider(SliderHandle, bar.x, bar.y, masterVolume);