我正在做的是在 div ("#gd_graphics_grid") 中绘制矩形,其中 div 充当像素。问题是它有点慢。在 Chrome 上它可能没问题(有点慢),但在 IE 上它是一场噩梦(我知道这很正常,因为 IE JavaScript 引擎很慢)。我想知道是否有办法优化这段代码(尝试过,但没有成功):
这是生成 div 的 html/php:
<div id="gd_graphics">
    <p id="gd_loader">Veuillez patienter!</p>
    <div id="gd_graphics_grid">
         <?php for($row = 0; $row < 73; $row++) : ?>
         <div class="gd_grid_row">
             <?php for($block = 0; $block < 130; $block++) : ?>
             <div class="gd_grid_block"><div class="gd_grid_block_wrap"></div></div>
            <?php endfor; ?>
            <div class="gd_hidden"></div>
         </div>
         <?php endfor; ?>
    </div>
</div>
这是javascript(只有刷新的部分(这会减慢我的代码):
function RefreshDrag()
{
    $(".gd_selected_block").removeClass("gd_selected_block");
    if(startX <= endingX)
    {
        var minX = startX;
        var maxX = endingX;
    }
    else
    {
        var minX = endingX;
        var maxX = startX;
    }
    if(startY <= endingY)
    {
        var minY = startY;
        var maxY = endingY;
    }
    else
    {
        var minY = endingY;
        var maxY = startY;
    }
    var $row = null;
    var $block = null;
    var $left = null;
    var $right = null;
    var $this = null;
    var rowIndex = null;
    $(".gd_grid_row").slice(minY, maxY+1).each(function() {
        $row = $(this);
        rowIndex = $row.index();
        if(rowIndex == minY || rowIndex == maxY)
        {
            $row.children(".gd_grid_block").slice(minX, maxX+1).find(".gd_grid_block_wrap").each(function() {
                $this = $(this);
                $this.addClass("gd_selected_block");
            });
        }
        else
        {
            $left  = $row.children(".gd_grid_block").eq(minX).find(".gd_grid_block_wrap");
            $right = $row.children(".gd_grid_block").eq(maxX).find(".gd_grid_block_wrap");
            $left.addClass("gd_selected_block");
            $right.addClass("gd_selected_block");
        }
    });
}
.gd_selected_block 是一个改变 div 的背景颜色的类(作为一条线)。提前致谢。