我正在开发一个每秒需要处理数千个 UDP 数据包的服务器应用程序(C#、.NET 4.0)。所以我决定SocketAsyncEventArg
实现服务器。
我面临的问题是我的实现只收到一个数据包,然后我收到“ConnectionReset”错误(我从没想过我会收到这个错误,因为 UDP 是无连接的)。这是我的测试实现:
using System;
using System.Net;
using System.Net.Sockets;
static class Program
{
static void Main(string[] args)
{
UdpEchoServer.Start();
while (true)
{
Console.ReadLine();
SendPacket();
}
}
static void SendPacket()
{
Console.WriteLine("SendPacket");
var c = new UdpClient();
c.Send(new byte[5], 5, new IPEndPoint(IPAddress.Parse("127.0.0.1"), 445));
c.Close();
}
}
static class UdpEchoServer
{
static Socket mSocket;
static byte[] mBuffer;
static SocketAsyncEventArgs mRxArgs, mTxArgs;
static IPEndPoint mAnyEndPoint, mLocalEndPoint;
public static void Start()
{
mAnyEndPoint = new IPEndPoint(IPAddress.Any, 0);
mLocalEndPoint = new IPEndPoint(IPAddress.Any, 445);
mBuffer = new byte[1024];
mRxArgs = new SocketAsyncEventArgs();
mTxArgs = new SocketAsyncEventArgs();
mRxArgs.Completed += ReceiveComplete;
mTxArgs.Completed += SendComplete;
mSocket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
mSocket.Bind(mLocalEndPoint);
ReceiveNext();
}
static void ReceiveNext()
{
Console.WriteLine("ReceiveNext");
mRxArgs.RemoteEndPoint = mAnyEndPoint;
mRxArgs.SetBuffer(mBuffer, 0, mBuffer.Length);
if (!mSocket.ReceiveFromAsync(mRxArgs))
Console.WriteLine("Error in ReceiveNext: " + mRxArgs.SocketError);
}
static void ReceiveComplete(object sender, SocketAsyncEventArgs e)
{
Console.WriteLine("Receive Complete: " + mRxArgs.SocketError);
if (mRxArgs.SocketError != SocketError.Success)
return;
mTxArgs.SetBuffer(mBuffer, 0, mRxArgs.BytesTransferred);
mTxArgs.RemoteEndPoint = mRxArgs.RemoteEndPoint;
Console.WriteLine("Sending reply packet");
if (!mSocket.SendToAsync(mTxArgs))
Console.WriteLine("Error in ReceiveComplete: " + mRxArgs.SocketError);
}
static void SendComplete(object sender, SocketAsyncEventArgs e)
{
Console.WriteLine("Send Complete: " + mTxArgs.SocketError);
if (mTxArgs.SocketError != SocketError.Success)
return;
ReceiveNext();
}
}
抱歉,代码很长,但它真的很简单。我等待一个数据包,回复远程端点,然后等待下一个。这是输出:
ReceiveNext
SendPacket
Receive Complete: Success
Sending reply packet
Send Complete: Success
ReceiveNext
Error in ReceiveNext: ConnectionReset
请你能建议上面的代码片段有什么问题吗?