4

我正在编写一个小型应用程序,该应用程序使用函数从源(.cs)代码文件编译文件:

public static bool CompileExecutable(String sourceName)
{
    //Source file that you are compliling 
    FileInfo sourceFile = new FileInfo(sourceName);
    //Create a C# code provider 
    CodeDomProvider provider = CodeDomProvider.CreateProvider("CSharp");
    //Create a bool variable for to to use after the complie proccess to see if there are any erros
    bool compileOk = false;
     //Make a name for the exe
     String exeName = String.Format(@"{0}\{1}.exe",
     System.Environment.CurrentDirectory, sourceFile.Name.Replace(".", "_"));
     //Creates a variable, cp, to set the complier parameters
     CompilerParameters cp = new CompilerParameters();
     //You can generate a dll or a exe file, in this case we'll make an exe so we set this to true
     cp.GenerateExecutable = true;
     //Set the name
     cp.OutputAssembly = exeName;
     //Save the exe as a physical file
     cp.GenerateInMemory = false;
     //Set the compliere to not treat warranings as erros
     cp.TreatWarningsAsErrors = false;
     //Make it compile 
     CompilerResults cr = provider.CompileAssemblyFromFile(cp, sourceName);
     //if there are more then 0 erros...
     if (cr.Errors.Count > 0)
     {
         //A message box shows the erros that occured 
         MessageBox.Show("Errors building {0} into {1}" +
             sourceName + cr.PathToAssembly);
         //for each error that occured in the code make a separete message box
         foreach (CompilerError ce in cr.Errors)
         {
             MessageBox.Show("  {0}" + ce.ToString());
         }
     }
     //if there are no erros...
     else
     {
         //a message box shows compliere results and a success message
         MessageBox.Show("Source {0} built into {1} successfully." +
             sourceName + cr.PathToAssembly);
     }
     //if there are erros...
     if (cr.Errors.Count > 0)
     {
         //the bool variable that we made in the beggining is set to flase so the functions returns a false
         compileOk = false;
     }
     //if there are no erros...
     else
     {
         //we are returning a true (success)
         compileOk = true;
     }
     //return the result
     return compileOk;
}

我想要实现的是添加用户选择的文件资源(图像、mp3、avi、ttf、..etc),这些文件资源将作为嵌入式资源添加到使用上述功能编译的内容中。

我们如何将嵌入式资源添加到在运行时从源文件编译的文件中?

4

1 回答 1

9

您需要创建一个包含要作为资源嵌入的.resources文件的文件,然后使用该属性在您CompilerParameter的实例中引用生成的资源文件。EmbeddedResources

按照上面第一个链接的 .resources 文件部分的资源中的说明(引用的部分System.Resources.ResourceWriter),这将生成一个临时文件。然后根据您问题中的代码(以及EmbeddedResources文档中的示例),您将使用以下内容引用它:

if (provider.Supports(GeneratorSupport.Resources))
{
    cp.EmbeddedResources.Add("pathToYourGeneratedResourceFile");
}
于 2012-04-19T18:34:07.157 回答