我创建了一个 JPanel 并添加了一些带有侦听器的简单按钮。然后我决定将图像添加到面板的背景中,因此我将 JPanel 切换为 ImagePanel。这些按钮在 JPanel 上工作,但现在我为要显示的背景图像添加了一堆代码,按钮不再显示。我没有更改任何按钮添加代码,所以我很困惑为什么按钮不再显示。这也发生在我单独的 GameFrame 类中。我在面板中添加了 2 个矩形组件,然后添加了 3 个按钮。对于该面板,仅显示按钮,尽管矩形在添加按钮之前工作。每个面板只能有一种类型的 JComponent 吗?我真的不明白它为什么这样做。感谢您的时间。
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.Image;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.ImageIcon;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JPanel;
public class TitleFrame extends JFrame
{
private ImagePanel panel;
private JButton mage;
private JButton rogue;
private JButton warrior;
private Image image;
public TitleFrame()
{
JFrame frame = new JFrame();
frame.setSize(1024, 768);
frame.setTitle("Title Screen");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setVisible(true);
createMageButton();
createRogueButton();
createWarriorButton();
ImagePanel panel = new ImagePanel(new ImageIcon("C:/Users/Derek Reitz/Documents/Eclipse Projects/GameApp/src/background.jpg").getImage());
panel.add(mage);
panel.add(rogue);
panel.add(warrior);
panel.paintComponent(frame.getGraphics());
frame.getContentPane().add(panel);
}
private void createRogueButton() {
rogue = new JButton("Select Rogue");
class AddButtonListener implements ActionListener
{
public void actionPerformed(ActionEvent event)
{
moveToNextFrame('r');
}
}
ActionListener listener = new AddButtonListener();
rogue.addActionListener(listener);
}
private void createWarriorButton() {
warrior = new JButton("Select Warrior");
class AddButtonListener implements ActionListener
{
public void actionPerformed(ActionEvent event)
{
moveToNextFrame('w');
}
}
ActionListener listener = new AddButtonListener();
warrior.addActionListener(listener);
}
private void createMageButton() {
mage = new JButton("Select Mage");
class AddButtonListener implements ActionListener
{
public void actionPerformed(ActionEvent event)
{
moveToNextFrame('m');
}
}
ActionListener listener = new AddButtonListener();
mage.addActionListener(listener);
}
public void moveToNextFrame(char c)
{
GameFrame game = new GameFrame(c);
}
class ImagePanel extends JPanel
{
private Image img;
public ImagePanel(Image img) {
this.img = img;
Dimension size = new Dimension(img.getWidth(null), img.getHeight(null));
setPreferredSize(size);
setMinimumSize(size);
setMaximumSize(size);
setSize(size);
setLayout(null);
}
public void paintComponent(Graphics g) {
g.drawImage(img, 0, 0, null);
}
}
}