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我找不到运行 SDL2 的代码示例,当我尝试使用 Derelict SDL2 在 DMD2 上编译以下代码时,出现上述错误。是否有一套新的初始化 SDL2 的程序?

代码是:

import std.stdio;
import derelict.sdl2.sdl;
import derelict.sdl2.types;
import derelict.opengl3.gl3;

private import EventHub;

pragma(lib, "DerelictUtil.lib");
pragma(lib, "DerelictGL3.lib");
pragma(lib, "derelictSDL2.lib");

bool running=true;
SDL_Surface *screen;

class App{
    private EventHub ehub;
    private bool virgin=true;
    private int w=1024, h=768, bpp=24;
    private int flags=SDL_GL_DOUBLEBUFFER;//| SDL_FULLSCREEN

    public void init(){
        initSDL();
    }

    private bool initSDL(){
        if(SDL_Init(SDL_INIT_VIDEO)<0){
            SDL_Quit();
            writeln("Error initializing SDL_Video");
            writeln(SDL_GetError());
            return false;
        }
        writeln("fred");

        SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8);
        SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8);
        SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);
        SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 24);
        SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1);
        SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 2);
        SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);

        screen=SDL_SetVideoMode(w, h, bpp, flags);

        return true;
    }
}

void main(){
    try{
        DerelictGL3.load();
    }catch(Exception e){
        writeln("Error loading GL3");
    }
    try{
        DerelictSDL2.load();
    }catch(Exception e){
        writeln("Error loading SDL");
    }

    App a=new App();
    a.init();
}

如果 screen=SDL_SetVideoMode(w, h, bpp, flags); 则程序打印“fred”;语句被注释掉,因此 SDL 正在加载和初始化 OK。有没有人有任何线索?

4

1 回答 1

5

SDL 1.3(完成后作为版本 2 发布)没有真正的 SDL_SetVideoMode 函数。(文档中提到了一个兼容性存根,但 Derelict 中可能没有它。)有关更多详细信息,请参阅迁移指南

于 2012-04-15T04:28:33.903 回答