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单个键(在代码 KeyboardButtons 中)扩展了 JComponent。当我尝试将主 JFrame 添加到主 JFrame 时,我可以为单个键执行此操作,当尝试添加另一个键时,第一个键没有显示。

你能看看代码告诉我问题出在哪里吗?

MainFrame.java:

package keyboard;

import java.awt.*;
import javax.swing.JFrame;

public class MainFrame extends JFrame {


public MainFrame() throws HeadlessException {
    setTitle("Keyboard");
    setSize(1024, 768);

}

public static void main(String[] args) throws InterruptedException {
    JFrame mainWindow = new MainFrame();
    mainWindow.setDefaultCloseOperation(EXIT_ON_CLOSE);

    Point left5 = new Point(210, 210);
    Point left4 = new Point(410, 110);
    Point left3 = new Point(580, 120);
    Point left2 = new Point(680, 200);
    Point left1 = new Point(800, 500);

    Keyboard kb = new Keyboard(left1, left2, left3, left4, left5);
    KeyboardButton[] buttons = kb.registerKeys();

    Container c = mainWindow.getContentPane();
    c.add(buttons[0]);
    c.add(buttons[1]);
    mainWindow.setVisible(true);

}


}

键盘按钮.java:

package keyboard;

import java.awt.Color;
import java.awt.Graphics;
import java.awt.Polygon;
import java.awt.event.*;
import javax.swing.JComponent;

public class KeyboardButton extends JComponent implements MouseListener {

Polygon polygon;
boolean isActive;
final Color ACTIVE_COLOR = Color.red;
final Color INACTIVE_COLOR = Color.blue;

public KeyboardButton(Polygon p) {
    polygon = p;
    addMouseListener(this);
}

private void checkMousePosition(MouseEvent e) {
    if (polygon.contains(e.getX(), e.getY())) {
    setState(true);
    }
}

public void mouseClicked(MouseEvent e) {
}

public void mouseEntered(MouseEvent e) {
}

public void mouseExited(MouseEvent e) {
}

public void mousePressed(MouseEvent e) {
    checkMousePosition(e);
    System.out.println(this + " pressed");
}

public void mouseReleased(MouseEvent e) {
    setState(false);
    System.out.println(this + " released");

}

@Override
public void paint(Graphics g) {
    super.paint(g);
    g.setColor(isActive ? ACTIVE_COLOR : INACTIVE_COLOR);
    g.drawPolygon(polygon);

}

void setState(boolean state) {
    isActive = state;
    repaint();
}
}

键盘.java:

package keyboard;

import java.awt.Color;
import java.awt.Graphics;
import java.awt.Point;
import java.awt.Polygon;
import javax.swing.JComponent;

public class Keyboard extends JComponent {

Point[] leftFingers;
Point leftCenter = new Point(300, 600);

public Keyboard(Point left1, Point left2, Point left3, Point left4, Point left5) {
    leftFingers = new Point[5];
    leftFingers[0] = left1;
    leftFingers[1] = left2;
    leftFingers[2] = left3;
    leftFingers[3] = left4;
    leftFingers[4] = left5;
}

public KeyboardButton[] registerKeys() {
    Polygon[] polygons = generateKeyPolygons(calculateBordersOfKeys(calculateCentersBetweenEachTwoFingers(leftFingers)));
    KeyboardButton[] buttons = new KeyboardButton[5];
    for (int i = 0; i < polygons.length; i++) {
    buttons[i] = new KeyboardButton(polygons[i]);
    }
    return buttons;
}

private Point[] calculateBordersOfKeys(Point[] fingers) {
    Point[] centers = calculateCentersBetweenEachTwoFingers(fingers);
    Point[] result = new Point[6];

    result[0] = calculateCentralSymmetry(centers[0], fingers[0]);
    System.arraycopy(centers, 0, result, 1, centers.length);
    result[5] = calculateCentralSymmetry(centers[3], fingers[4]);
    return result;
}

@Override
public void paint(Graphics g) {
    super.paint(g);
    g.setColor(Color.red);
    g.drawOval(leftCenter.x - 25, leftCenter.y - 25, 50, 50);

    for (int i = 0; i < leftFingers.length; i++) {
    g.drawOval(leftFingers[i].x, leftFingers[i].y, 10, 10);

    }
}

private Polygon[] generateKeyPolygons(Point[] borders) {
    Polygon[] polygons = new Polygon[5];
    for (int i = 0; i < borders.length - 1; i++) {
    Polygon p = new Polygon();
    p.addPoint(leftCenter.x, leftCenter.y);
    p.addPoint(borders[i].x, borders[i].y);
    p.addPoint(borders[i + 1].x, borders[i + 1].y);
    polygons[i] = p;
    }

    return polygons;
}

private Point[] calculateCentersBetweenEachTwoFingers(Point[] fingers) {
    Point[] centers = new Point[4];
    for (int i = 0; i < fingers.length - 1; i++) {
    centers[i] = new Point(((fingers[i].x + fingers[i + 1].x) / 2), ((fingers[i].y + fingers[i + 1].y) / 2));
    }
    return centers;
}

private Point calculateCentralSymmetry(Point toReflected, Point center) {
    Point reflection = new Point();

    if (toReflected.x > center.x) {
    reflection.x = center.x - Math.abs(center.x - toReflected.x);
    } else {
    reflection.x = center.x + Math.abs(center.x - toReflected.x);
    }

    if (toReflected.y > center.y) {
    reflection.y = center.y - Math.abs(center.y - toReflected.y);
    } else {
    reflection.y = center.y + Math.abs(center.y - toReflected.y);
    }

    return reflection;
}
}
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1 回答 1

1

尝试使用另一个 LayoutManager,或者在我看来,您正在尝试在屏幕上手动绘制形状,我建议将它们全部绘制在一层上。(有一个 JComponent 的 paintComponent() 方法调用 KeyboardButton.paint() 和其他绘画方法,然后你可以添加一个 JComponent)

于 2012-04-09T21:34:10.080 回答