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Are there any scenarios where more than one Box2D worlds are needed in one app scene?
您将多个世界用于非相互作用的物理区域以及模拟微观尺度与宏观尺度的相互作用。想到不同的运动时间步长,隔离非交互区域有优势。
你可以用多个 Box2D 世界做一些非常有创意的东西,但通常你只需要一个。