28

我有一个 WindowStyle 设置为无的 WPF 窗口。有什么方法可以强制这个窗口投下阴影(就像你在 WindowStyle 不是无时得到的那样)?我不想将 AllowTransparency 设置为 true,因为它会影响性能。而且我也不想禁用硬件渲染(我在某处读到禁用它时透明度性能更好)。

4

4 回答 4

39

我编写了一个小实用程序类,它能够完全按照您的要求进行操作:在无边框Window但已AllowsTransparency设置为false.

你只需要调用该DropShadowToWindow(Window window)方法。最好在窗口的构造函数之后进行此调用InitializeComponent(),但即使您在显示窗口后调用它也会起作用。

using System;
using System.Drawing.Printing;
using System.Runtime.InteropServices;
using System.Windows;
using System.Windows.Interop;

public static class DwmDropShadow
{
    [DllImport("dwmapi.dll", PreserveSig = true)]
    private static extern int DwmSetWindowAttribute(IntPtr hwnd, int attr, ref int attrValue, int attrSize);

    [DllImport("dwmapi.dll")]
    private static extern int DwmExtendFrameIntoClientArea(IntPtr hWnd, ref Margins pMarInset);

    /// <summary>
    /// Drops a standard shadow to a WPF Window, even if the window is borderless. Only works with DWM (Windows Vista or newer).
    /// This method is much more efficient than setting AllowsTransparency to true and using the DropShadow effect,
    /// as AllowsTransparency involves a huge performance issue (hardware acceleration is turned off for all the window).
    /// </summary>
    /// <param name="window">Window to which the shadow will be applied</param>
    public static void DropShadowToWindow(Window window)
    {
        if (!DropShadow(window))
        {
            window.SourceInitialized += new EventHandler(window_SourceInitialized);
        }
    }

    private static void window_SourceInitialized(object sender, EventArgs e)
    {
        Window window = (Window)sender;

        DropShadow(window);

        window.SourceInitialized -= new EventHandler(window_SourceInitialized);
    }

    /// <summary>
    /// The actual method that makes API calls to drop the shadow to the window
    /// </summary>
    /// <param name="window">Window to which the shadow will be applied</param>
    /// <returns>True if the method succeeded, false if not</returns>
    private static bool DropShadow(Window window)
    {
        try
        {
            WindowInteropHelper helper = new WindowInteropHelper(window);
            int val = 2;
            int ret1 = DwmSetWindowAttribute(helper.Handle, 2, ref val, 4);

            if (ret1 == 0)
            {
                Margins m = new Margins { Bottom = 0, Left = 0, Right = 0, Top = 0 };
                int ret2 = DwmExtendFrameIntoClientArea(helper.Handle, ref m);
                return ret2 == 0;
            }
            else
            {
                return false;
            }
        }
        catch (Exception ex)
        {
            // Probably dwmapi.dll not found (incompatible OS)
            return false;
        }
    }
}
于 2011-06-11T01:49:31.770 回答
7

帕特里克的回答很好,除非托管了一个 win32 窗口。发生这种情况时,您会注意到托管窗口已“褪色”(看起来窗口正在将“玻璃板”效果应用于整个托管窗口)。在本地定义结构时,这种奇怪的行为是固定的,例如

[StructLayout(LayoutKind.Sequential)]
public struct Margins
{
    public int Left;
    public int Right;
    public int Top;
    public int Bottom;
}  
于 2013-10-14T16:18:47.730 回答
3

如果您允许窗口调整边框大小,通过设置ResizeModeCanResize,您将获得操作系统投影。然后,您可以将MaxWidthMinWidthMaxHeight和设置MinHeight为阻止调整大小的值。

如果您有一个没有样式的无边框窗口,您将必须在您自己的可视化树中提供窗口的所有外观,包括投影,因为这种设置组合与说您不想要操作系统相同提供。

编辑:

从那时起,如果您的窗口大小是固定的,只需添加阴影,可能作为 a<Rectangle/>作为 a 内容中的第一个元素<Canvas/>

像这样的东西:

<Window x:Class="MainWindow"
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
    Title="MainWindow" AllowsTransparency="True" Background="Transparent" WindowStyle="None">
    <Canvas>
        <Rectangle Fill="#33000000" Width="100"  Height="100"/>
        <Rectangle Fill="#FFFF0000" Width="95"  Height="95" />
    </Canvas>
</Window>

请注意,Fillfirst 的属性是Rectangle部分透明的,您也可以使用. 您可以使用自己的图形或其他形状来自定义投影的外观。OpacityRectangle

请注意,这违反了您对AllowsTransparencybe的要求False,但您别无选择:如果您想要透明度,则必须允许它。

于 2010-07-30T18:59:58.730 回答
0

为什么不使用与“窗口”相同的对象创建阴影,但要更大且在其后面。

<Window x:Class="WPF_Custom_Look.ShadowWindow"
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
    Title="ShadowWindow" Height="400" Width="450" ResizeMode="NoResize" Background="Transparent" AllowsTransparency="True" WindowStyle="None">
<Grid>
    <Rectangle Fill="Black" Width="330" Opacity="0.5" Height="279">
        <Rectangle.Effect>
            <BlurEffect Radius="30"/>
        </Rectangle.Effect>
    </Rectangle>
    <Rectangle Fill="#FFFDFDFD" Width="312"  Height="260"/>

</Grid>

或者,如果您需要一个透明的标题栏,可以将其替换为<Border>

<Canvas>
    <Border BorderBrush="Black" BorderThickness="7" Height="195" Width="304" Canvas.Left="53" Canvas.Top="25">
        <Border.Effect>
            <BlurEffect Radius="20"/>
        </Border.Effect>
    </Border>
    <Rectangle Fill="#FF86B0F9" Width="285"  Height="177" Opacity="0.7" Canvas.Left="62" Canvas.Top="34" MouseDown="Border_MouseDown"/>
    <Rectangle Fill="#FFFDFDFD" Width="285"  Height="143" Canvas.Left="62" Canvas.Top="68"/>
</Canvas>

编辑:我刚刚注意到 OP 希望将 AllowsTransparency 设置为 False。如果没有“真实”,我就看不到阴影。

于 2015-06-23T20:12:52.840 回答