7

使用 Kivy 屏幕管理器,我创建了两个屏幕。在屏幕 1 中,我想更改屏幕 2 中的标签。我在我的代码中突出显示有问题的区域:

我的test.ky:

#: import ScreenManager kivy.uix.screenmanager.ScreenManager
#: import Screen kivy.uix.screenmanager.ScreenManager
#: import SettingsScreen screen


ScreenManager:
    MenuScreen:
    SettingsScreen:


<MenuScreen>:
    name: 'MenuScreen'
    BoxLayout:
        Button:
            text: 'Goto nn'
            on_press: 
                root.manager.current = 'SettingsScreen'
                root.change_text()


<SettingsScreen>:
    name: 'SettingsScreen'
    label_id: label_field
    BoxLayout:
        Label:
            id: label_field
            text: "to_be_changed"

和我的screen.py

from kivy.app import App
from kivy.uix.boxlayout import BoxLayout
from kivy.uix.screenmanager import ScreenManager, Screen


class MenuScreen(Screen):
    def change_text(self):
        pass
        # HERE: something like
        # root.SettingsScreen.label_field.text = 'new text'


class SettingsScreen(Screen):
    pass


class TestApp(App):
    pass

TestApp().run()

任何帮助是极大的赞赏!谢谢,尼科

4

1 回答 1

12

这个怎么样:

当您按下 MenuScreen 上的按钮时,它会在其自身上设置一个属性,其中包含您要放在 SettingsScreen 标签中的文本。然后在kv文件中给MenuScreen分配一个id值,用来引用这个属性。例子:

主文件

class MenuScreen(Screen):
    text = StringProperty('')
    def change_text(self):
        self.text = "The text you want to set"
        self.manager.current = "SettingsScreen"

class SettingsScreen(Screen):
    label_text = StringProperty('')

.kv 文件

ScreenManager:
    id: screen_manager
    MenuScreen:
        id: menu_screen
        name: 'MenuScreen'
        manager: screen_manager
    SettingsScreen:
        name: 'SettingsScreen'
        manager: screen_manager
        label_text: menu_screen.text

<MenuScreen>:
    BoxLayout:
        Button:
            text: 'Goto nn'
            on_press:
                root.change_text()

<SettingsScreen>:
    BoxLayout:
        Label:
            text: root.label_text

如您所见,我在 kv 文件中的 ScreenManager 本身下设置了屏幕的名称和 ID,因为这是我通常会做的事情。

于 2014-12-09T09:57:29.840 回答